I've Been Working on This in Secret: Blender 3D Mastery 2026
Hey everyone,
I've been quiet for a while, and now I can finally tell you why. Behind the scenes I've been pouring everything into the new 2026 version of Blender 3D Mastery, and it's finally complete.
This isn't a small update. It's a full, ground-up guide that walks you through the entire Blender pipeline from your very first cube all the way to finished, rendered artwork. Every major area is covered: modeling, modifiers, materials and the shader editor, texturing and UVs, geometry nodes, sculpting, lighting, rendering, compositing, animation, rigging, physics, Grease Pencil, and more. And this time, every tool is shown the right way. For each editor I actually show you how to get there first, then break down what everything does, with a picture for nearly every concept so you're never left guessing.
I wanted this to be the guide I wish I'd had when I started: clear, deep, and genuinely easy to follow.
I'm putting the final polish on it now, and I'm aiming to release it to you this week at the latest. Thank you for your patience while I worked on this in silence. It means a lot, and I think it was worth the wait.
Stay tuned. It's almost here.
