New eyes and teeth
Updating my eyes and teeth mesh so the teeth have subsurface scattering and have a semi-transparent look and optimized the mesh vertices.
Improving the normal map for the eye, and adding a new eye shadow layer to make the eyes more three-dimensional (i didn't add them before cause i don't like fake eye shadow, but i guess they do look better than i thought)
They will be used on my next work, and if they look good, i will update all the mods with them.
Comments (5)
Hey do you think you could ever fix the issue of racemenu sculpts resetting/deforming on game load?
Things like that happen usually because the lack of some Tri morph file, the newer one after Mei should not have this issue, which one do you have problem with ? all of them ? cause i never have this problem when testing, and i run alot of test.
Very nice
shame on nexus get rid of you but I am glad you alive as modder since Dynamic Fur mod you have is awsome
Well, i will always keep making things, no matter where.
