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August 7, 2022

DevLog #30 - Why I Changed the Gameplay Mechanics

https://queensbrothel.com/news/post/devlog30

Hey y'all! Here's the story of why I changed the gameplay mechanics and a description of how I chose the skills for the girls.

Hope y'all are liking the new changes!

Comments (9)

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DesxseD · August 12, 2022

Is there a tutorial how the new system works if i start a new game?

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DPMaker · August 12, 2022

Yes, it's the first quest when Queen gives free blowjobs to the town.

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Daniel Nair · August 8, 2022

The game is a lot smoother and well balanced, as always keep up the awesome work :D

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DPMaker · August 8, 2022

Thank you, glad you're enjoying it.

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Pekuri · August 7, 2022

No more Animations for Girls bc of Mobile Players ?? That is bs !

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DPMaker · August 7, 2022

No it's not, you're also assuming we can somehow churn out animations whenever we want. It takes a very long time.

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The1TrueHero · August 7, 2022

Honestly it reminds me of an idle clicker game and I actually really like that 😂 just works well

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JCodePeace · August 7, 2022

I like new mechanics, it is more interesting now to go through level, but have you thought about adding some kind of benefit for girls in depends on the level? Like changing or making their abilities slightly different - more powerful ones. It would've changed level system closer to current gameplay mechanic. And also. did you think about adding more animation for the same action for every girl?

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DPMaker · August 7, 2022

Yes, I've thought about levels changing the girl's skills, but I didn't want to complicate the algorithm. I'm thinking of a different kind of buff that will affect the girls, like some kind of world buff that will be used to do harder end-game content. No more animations for girls because it uses too much memory, mobile players will have a hard time running the game.