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May 30, 2025

Art & Soundtracks #13: Pidot

Hey all! This track, called Pidot (continuing with the theme of Finnish names, meaning a feast or festivities), was built to carry a medieval taverny feel, but came about with a nice sense of wilderness and ambition to it. It's a catchy melody, written to be recognizable, possibly to the taverns of a certain zone - or of certain type everywhere around the world! Something to make you feel right at home. The track also fits well into the dynamic music system of Taival. Hearing this song faintly from far away, and following the direction the song is playing from to find an inn with a shelter and a bed for the night works perfectly here!


Composer's notes (artsy stuff)
This track came about from a request by Robert, our world and game designer, through a reference track - I can't recall the exact track, but there was a strong dwarf-mountain-tavern-like vibe in it (I wish there was a word for that. Dwarfy?). Building from that, I wrote Pidot. I love how it turned out, even though this is an early and incomplete version, you'll get to hear it came together. It's a simple track at this point with a single main melody, and it may actually stay a simple track. There's a place for those too, which is something I need to remember, as I admit I have a tendency of adding far too many new instrument tracks and details to a song haha!


Thanks for listening,
- Henri, programmer & sound shaman

Comments (1)

S
Sari Eskuri-Hellman · May 31, 2025

Sounds great👍I hear some Irish - Celtic folkmusic👏