Taival Mechanics #12: Continuous Rolling
Most open world games get you from point A to point B in familiar ways: you run, you ride a mount, or you fast travel. Functional? Sure. Exciting? Not really. But in Taival, we believe getting there should be half the fun! So we threw out the rulebook and rolled in something a little more… unconventional.
And by unconventional, we mean round. Very round.
Introducing: Continuous Rolling! (We haven't come up with a cool name for it yet)
The world of Taival is full of sweeping slopes and rolling hills (yes, pun fully intended). When you find yourself atop a nice downhill stretch, just throw yourself into a barrel roll and let gravity do the rest. As long as the ground slopes down, you’ll keep rolling while gaining speed until you hit your max momentum. Once the terrain levels out, you’ll slow down naturally and return to one of the three "basic" movement options.
And it’s not just about fun movement either. We’re exploring how to make rolling work as part of your combat toolkit too. Picture rolling through a group of enemies like they’re bowling pins, or leaving a fire trail behind. Sounds satisfying, right?
Your gear will also matter. Lighter armor might let you accelerate faster, while heavier setups could give you more momentum or knockback force. We’re still playing around with numbers and physics to make it feel just right.
The non-movement mechanics haven’t been implemented just yet—we want to hear from you first! Does this mechanic feel like it should stay a movement option, or evolve into something more versatile and wild?
There’s still some polish to come with the system; VFXs, cool animations, audio effects... but the core idea is there, and we think it brings a playful, kinetic twist to exploring the whimsical world of Taival.
So next time you’re standing at the top of a hill... maybe don’t walk. Just start rolling and let gravity do the rest. (Preferably in video games).
We’d love to hear what you think! Would you roll into battle to surprise your enemies? Or maybe just use it to make a dramatic escape down a mountain? Let us know!
As always, thanks for being here with us.
- The Taival Team
