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February 20, 2026

Devlog: New UI Demo

Hello everyone, this is LactoQuest. How have you been lately?

Today I’d like to share a showcase of the brand-new UI. If time allows, I’ll continue improving it further, including (but not limited to) adding the protagonist’s portrait, adding his stats, and making the heroine’s abdominal perspective look more natural.

Here’s a quick overview of the UI: as shown in the video, when you move your mouse over the heroine’s portrait, it reveals her nude state and the abdominal perspective. Whether she’s clothed or nude—and even the state of her womb—will gradually change as the game progresses. If you have any suggestions about the presentation, the information layout, or the interaction, please feel free to share them with me.

Also, I’ve been reading all your comments and keeping notes. I’ll reply to them one by one when I get a moment. Thank you so much for your continued support.

Sorry—Patreon doesn’t allow 18+ creators to upload videos, so please check Ci-en for the details.https://ci-en.dlsite.com/creator/24720/article/1729432

This UI took much longer than I expected. Beyond positioning and design, the hardest part was making it work properly across three languages. A lot of the game’s features and dialogue need to stay consistent with language switching, and the multilingual compatibility alone cost me at least three extra days.

As development moves forward, I can feel the workload growing exponentially, and it’s been pretty overwhelming lately. Over the past week, most of my time went into building this UI system, so progress on the main story has been slower than I’d like. It’s not that I’m out of ideas—I just often feel unsatisfied with the text and story I’ve written.

While working, I keep asking myself: will this section feel boring to play? Does the pacing need more support? Should I add extra events or CGs to ease the rhythm and shift emotions? Many of these questions only come up during production, so the script naturally changes along the way. Sometimes I work all day and the amount of “actual playable progress” ends up being only about ten minutes. In the end, it’s simply because my production process still isn’t mature enough.

And honestly—ever since I started working on this project, I’ve barely played any NTR games at all. I used to love exploring the works I was interested in, but I just haven’t had the time.

After I finish this game, I hope I can take a six-month break: catch up on the amazing works made by other creators, rediscover that core spirit that gets me fired up, and use the time to refine my workflow and improve my drawing skills—so I can make the next project even better.

Thank you again for all your support. See you in the next update.

Comments (11)

I
IonT · February 21, 2026

Hoping for a swift development and release. But also, yes, you deserve a vacation after this.

r
r310 · February 21, 2026

big chest ahead

I
IonT · February 21, 2026

try tongue

G
Galactic annihilator III · February 20, 2026

what about us for that 6 month?

N
Nytemare · February 20, 2026

I'm glad to see you working hard on the update. I did have a question though about your two tiers of paid membership however, what is the difference at this point? The more expensive tier comes with the game itself and the less expensive only with the CG?

G
Gabriel Marquez · February 20, 2026

Thank you for your hard work!! I hope you can take a break and recover your inspiration after you finish this game

A
Arthur Storm · February 20, 2026

Ui looks really good and I completely agree with you I think after this game you should take a good long break you deserve it you are always trying to improve and make the game better and better every time for us I just hope you dont burn out before the game is complete take your time and rest when needed see love ones and spend sometime on yourself you have been working non stop for a long time with doing the dlc and going straight to working on this most developers would take a break between but I see you have passion and want to make a great game for us thank you for all your hard and time I will keep supporting you all the best :).

M
MySan · February 20, 2026

UI looks great! Question: Will the heroine have hidden scenes with random NPCs? If yes that would be great! I hope you can include sprite animation. Also, please don't completely remove Lillian's clothes on hidden public scenes.

A
AzureW · February 20, 2026

UI looks good and easy to understand. I don't really like the number counter (1) placement that pops up. Maybe make the number smaller to show more of the abdominal portrait. Also, this may sound like a waste of time but it would be neat if you separated her clothing parts. When you click her specific part, it would remove her shirt, stockings, or skirt. Not necessary, but maybe it could be added as a part of the gameplay's hidden mechanic. Just random ideas.

K
Kazuma Desu · February 20, 2026

Yes bro, exploring other games might be a good break for you it will definitely spark some ideas for your own game, about the UI its excellent no more words to say

A
Aora · February 20, 2026

Just finished checking out the UI, I think it's good! Keep up the good work!