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March 10, 2025

New Project – Modular Story R18 RPG: Choose the Fate of the Salamir Continent!

Before diving into the details of this new project, I would like to introduce the lead illustrator for our upcoming series—Mao!

Mao is a highly experienced artist whose expertise has greatly compensated for my shortcomings in illustration, significantly enhancing the visual quality of our works. Starting with this game, Mao will be taking charge of the art direction, while I will provide support along the way.

If you're interested in Mao-sensei’s works, feel free to check out his Pixiv page!
📌 Mao's Pixiv Page: https://www.pixiv.net/users/25985444

New Project – Stigma of Corruption: Nightbound Courier

Hello, everyone! Over the past months, we’ve been working diligently on a brand-new R18 RPG—a journey filled with adventure, choices, and desires. Today, I am excited to introduce this game’s world setting, characters, gameplay features, and current development progress!

Story Background: The Turmoil of Salamir

The protagonist is a novice courier with dreams of traveling the world. He lives in the peaceful Dawnreach Village, where his journey begins.

One day, a group of heroes arrives, shattering the village’s tranquility. They have come to eliminate the remnants of a past war, but their mission ends in disastrous failure. The entire hero party is wiped out, the village is destroyed, and an unknown threat looms over humanity.

With the last of his strength, one of the dying heroes entrusts a crucial secret to the protagonist, urging him to deliver this information to the royal capital. Accompanying him is his childhood friend, but the journey ahead is fraught with schemes and desires. What fate awaits them?

Gameplay Features: Modular Storytelling

This game features a modular narrative system, where each chapter’s choices significantly impact the subsequent developments. Your decisions will shape the protagonist’s and his childhood friend’s fate, leading to divergent story paths and multiple endings.

🔹 Open-Ended Journey – Multiple routes lead to the royal capital, each offering unique events and challenges.
🔹 Branching Storylines – At least three main routes, with overlapping chapters depending on your choices.
🔹 Pure Love vs. Corruption – Meeting certain conditions allows for a pure love route, leading directly to the capital. Otherwise, the journey becomes more perilous, filled with temptations and dangers.
🔹 Multiple Endings – The protagonist and his childhood friend’s fate is entirely in your hands. Your choices will shape vastly different outcomes.

Map & World Overview

The game’s story unfolds across several key locations:

🏡 Dawnreach Village – The protagonist and his childhood friend’s hometown, the starting point of their journey.
🏰 Royal Capital – The heart of human civilization and the final destination of the protagonist.
🕸️ Villages Along the Way – The protagonist can seek help from different settlements, though hidden dangers lurk within.

📜 The map of Salamir has been completed! What do you think? Let us know in the comments!

Development Progress

🎮 Storyline and system framework are mostly completed. CG production is progressing alongside development, with an estimated 35 CGs planned.

⏳ Estimated Release Schedule

  • Mid-April: Demo release for premium supporters.

  • September: Full release target (we’ll do our best!).

Character Introduction (Partial)

🔹 Childhood Friend (Heroine)

  • Role: Daughter of an apothecary, protagonist’s childhood friend

  • Personality: Kind and pure-hearted, yet strong-willed

  • Fate: Her beauty attracts the desires of many throughout their journey… The player’s choices will determine her ultimate destiny.

🔹 Female Adventurer

  • Role: A warrior in the hero’s party, once engaged to the Dragon Hero

  • Fate: She faces a cruel fate as she is dragged into the hardships of their journey.

🔹 Merchant
A wandering merchant residing in the village. No one knows where he came from, but he possesses deep knowledge of maps and the best routes to take.
However, his gaze is always unsettling, persistently fixated on the protagonist’s childhood friend…

🔹 Blacksmith
The village’s blacksmith, a man with a muscular build who appears dependable.
He always acts friendly, but beneath that facade, dark desires swirl within him…

🔹 Female Knight

  • Role: A knight guarding the royal capital, playing a key role in the story

Design Poll!

🛡️ Armored vs. Unarmored Look – Which version do you prefer? Let us know in the comments!

 

Comments (14)

G
Gabriel Marquez · March 21, 2025

New characters are looking really good!!

好
好好好 · March 15, 2025

感觉女主形象没有上一部那种人妻感😭

L
LactoQuest · March 15, 2025

在新的系列“堕落的圣痕”中可能不会存在人妻角色了。这是因为我想尝试不同的风格。不过,在“末日”系列的后续作品中,依然以人妻角色为主。

c
chenbe · March 11, 2025

好耶~!新作!!希望这作可以多一点母乳回想~来多一点人妻吧!!

Y
Yeeter · March 11, 2025

I will 100% be there for the Blacksmith scenes with the ladies 😁

N
NT · March 10, 2025

Sounds exciting, I am interested! As for costume I like the first one the most, it reminds me of yoruichi from bleach

p
pedrofuentes1995 · March 10, 2025

Pretty sure that the scope is too big. You should focus on a single story, else, we will be waiting for 2 years atleast to get a decent amount of scenes.

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LactoQuest · March 10, 2025

Maybe...it won't take that long?

Р
Родион Мородецкий · March 10, 2025

Sir, you're awesome! Your debut game is marvellous with all it's up's and down's! I trully wish to you that your second game will be even better with all what you have learned!

L
LactoQuest · March 10, 2025

I’ve learned some hard lessons from the first game. Now that I have a better understanding of the entire development process, I’m confident that the second game will progress much faster.

S
Sharfak · March 10, 2025

Sad to know that you won't make the art for the game cause I really love your style, but I'm sure this will still be really good with the new artist ❤️

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LactoQuest · March 10, 2025

Maintaining a consistent style is crucial. Since I am currently focused on creating CGs for the expansion content, I want to prioritize moving the new game’s development forward. Therefore, the illustration work for the new game will be entrusted to the new artist. While his style differs from mine, his extensive experience in illustration makes him a great fit for the project. I will assist him where needed and handle some additional in-game artwork myself.

3
3410rl · March 10, 2025

I'm excited to hear about your next game, much more the new theme, magic and fantasy are always my favorites. Regarding the poll, 0 & 1 are much more alluring than 2, I'd say 1 is better among the three.

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LactoQuest · March 10, 2025

Thank you for your feedback!