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January 21, 2016

Rogue-Like 1/20 More iteration

So I've still been going through the old systems, shifting out the stat reward mechanisms, but one of the nice things about stepping through the code like this is that I notice areas that are a bit clunky, that I wrote when I didn't know as much as I do now (which is still an ongoing process), and didn't have all the systems in place that I do now, so I can bring in improvements I've made over time. I basically rebuilt the anal system, in ways that might not be immediately obvious (unless it breaks), but I think works a lot more smoothly than the old way, and I'll be migrating it over to the other mechanics.

One change that should be noticeable is that I overhauled the wardrobe system a bit, particularly the part where she decides what to wear and when. The new functionality will allow you to make a custom outfit like normal, only before it used to run a check as to whether she'd be willing to wear it out, and would refuse it if she wasn't up for that yet. Now, it instead just tells you whether she'd be willing to wear it out, but you can keep it anyway as an "just in private" outfit. I also added the option to set her weekly schedule of clothes, which used to randomly cycle between her default outfits and the custom one, but now you can ask her to wear specific outfits on specific days, or just let her choose randomly,  whichever you prefer. And of course she won't wear a skimpy outfit outside her room unless she's into that sort of thing.


I've also been adding some clothing options that should be available in a build or two, including her new gym clothes.

Comments (9)

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Arcturus · February 4, 2016

So when is the next version coming out?

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Oni · February 4, 2016

The answer to that question may shock and amaze you. . .

w
walkeroftheocean · January 30, 2016

Hi, I was just wondering whether you've put out a new version since 0.92? I'm a patron at the $1 per month level.

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Oni · January 31, 2016

I did send out a version .93, but .94 is coming up fairly soon, so it's worth waiting around a bit.

C
Corbo · January 23, 2016

I don't know. I think Oni's on the right path. He's making it slightly tougher to unlock stuff so easy for rogue while expanding in different ways (wardrobe, more girls, flirting). I like the scenes as they feel more interactive than a tradition hentai style game. I guess it's a matter of opinion though.

C
Corbo · January 22, 2016

Awesome, much love Oni. Any new girls in this build or are you still trying to decide which path to take with them?

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Oni · January 22, 2016

I'm still working to nail down the Rogue path first, getting the bugs out, getting the progression balanced, etc. When I get Rogue-Like 1.0 out, that is when I'm "done" with that version and will move on to adding Kitty, which I'd start beta testing with 1.5+ iterations, and do a final release with 2.0, and then start on the next character, and so on. ;) I'll still add new content that involves Rogue over time too, but the 1.0 version should have "enough."

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Arcash · January 21, 2016

The gym clothes are an original or they appear on the series, been a lot of time since i watched it. And just to clarify, when you say in a build or two you include the ongoing one or starting on the next one.

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Oni · January 21, 2016

They're original, but they should be a bit familiar anyway. I figured it'd be better than her doing danger room sessions in her street clothes. As for when clothing options go in, it all depends on when they're "done." The gym clothes will likely be in the next build, they are fully drawn and output and just need to be added to the coding, which isn't hard. The other bits I intend to add, I still have a bit more art to do on those, mainly for the rear pose, and they need testing to make sure they look right in the game, so I can't guarantee they'll make the next update.