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July 22, 2015

Rogue-Like v0.9 update

Ok, I'm releasing a beta distribution for this one to active subscribers. Anyone who've donated anything should be getting the message about this, if you haven't received one yet, check to make sure your payment information is not bouncing or something.


Don't worry, I will be releasing the full version to the general public soon, but this is a VERY rough beta version, likely highly unbalanced and very bug prone, but I wanted to get it out there so that people could test out the various features and offer feedback. Let me know how easy/hard you find raising the various stats, what bits you like or which parts annoy you.


Things to do:

After the intro to the game, you might want to check the tutorial option available in the player room, it has more info.


Keep in mind that there is no "ending" to the game. There are various milestones you can hit, and all sorts of events to discover, but no "that's it, you're done." The idea with this is that you can keep playing with it, and as new characters get added to the game, you can unlock new interactions with that character and with the existing ones, or start a new game with that character as the focus, however you want to play it. Progression is intended to be as non-linear as possible, anything can be unlocked in any order, although some paths are intended to be more difficult than others.


Known issues:

-Some of the animations and scene transitions are pretty hinky at the moment. Expect some fixes before the final build.

-Some clothing options will not work in all poses, or clip with other clothing.

-Various stats are not well balanced, and grow too easily or too difficult.

-There are few limitations on how much you can get done in a time block, this may change.

-Plenty of UI options need to be updated to be more fancy, like a persistent inventory and stat screen button.

-Some of the backgrounds are in a very rough state, I plan to add some more feedback to them.

-Dialog still needs some tweaking, a few of the scenes are a bit lackluster and placeholdery, feel free to point out scenes that you think could have more depth to them.


I'll be mostly afk this weekend, but plan to do a quick bug-patching version sometime next week, and then spend the next month or two doing polish, correcting any errors you guys notice, tweaking the art and animation, making the overall UI more refined, etc.

Comments (18)

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iamnuff · October 17, 2015

Know I'm a little late to the show on this one, but I just started playing V0.9, so i'm going to post all my error messages here. You've probably seen/fixed the majority of them by now, but whatever it can't hurt, I'll post them all as replies to myself in order.

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iamnuff · October 17, 2015

First Error. I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 1333, in <module> TypeError: unsupported operand type(s) for /: 'RevertableList' and 'int' -- Full Traceback ------------------------------------------------------------ Full traceback: File "script Locations.rpyc", line 446, in script call File "script Locations.rpyc", line 446, in script call File "script Locations.rpyc", line 917, in script call File "script Locations.rpyc", line 937, in script call File "script.rpyc", line 1333, in script File "C:\Users\E\Downloads\dlsite\Rogue-Like-0.91-win\renpy\ast.py", line 785, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\E\Downloads\dlsite\Rogue-Like-0.91-win\renpy\python.py", line 1448, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 1333, in <module> TypeError: unsupported operand type(s) for /: 'RevertableList' and 'int' Windows-7-6.1.7601-SP1 Ren'Py 6.99.4.467 Rogue-Like 0.91

i
iamnuff · October 17, 2015

Know I'm a little late to the show on this one, but I just started playing V0.9, so i'm going to post all my error messages here.

T
Techfire80 · October 1, 2015

I enjoyed this game when it was beta so I decided to come back and see what you have done with it, looking forward to trying it out when I get the link

A
Austin turner · August 29, 2015

I don't have a link

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Artilus · July 28, 2015

I've tried out the game and so far it's quite fun. I did notice that it was rather easy to get right to the sexy times. Additionally it seems like the sex wants to keep going. She cums, the player cums, and they can keep going for much longer than I would have expected. Not sure if this is deliberate or not. There was one time where a scene would stay up after going to the next scene. For example, one time I gave Rogue a massage (she's bent over and smiling), then after the massage was done, Rogue went back to standing but the background image was still of Rogue bent over for the massage. It wasn't until the next action that the background would change. Aside from that I didn't find any major issues at all. You're doing good.

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Oni · July 28, 2015

Yeah, Rasheed mentioned that. I think it may have been some last minute tweaks I was doing to how orgasms work. I should get that fixed though. At the very least, if you're exhausted it will boot you back out. and thanks for pointing out the massage thing, I know what causes that and just didn't put in the right clearing mechanism, let me know if something else does that. I fully expected this version to have a lot of bugs to it, but thanks to you guys I've been able to nail down a lot of them.

B
Brendan · July 27, 2015

So how does this work if you've just started to pledge?

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Oni · July 27, 2015

Don't worry, you'll be included in the next batch after the payments start getting verified, which should happen in about a week. By then I should have worked out a lot of the annoying bugs people have been reporting to me. ;)

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ilego · July 27, 2015

I don't have a link

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Oni · July 27, 2015

I resent it to you, let me know if you receive it.

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JC · July 26, 2015

Haven't had too much time to play around with it, but I have noticed something that I think is a bug. It seems that, after dates, I can't do anything with Rogue in her room without getting busted by Professor X. Otherwise I've been digging what I've seen.

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Oni · July 27, 2015

Hmm, yeah that would be a bug. Prof X should not bother you in your rooms (the pervo). It's probably something about the taboo setting not resetting after the date. (and I really should add a tutorial segment about the taboo index). Just to check, it does reset after time passes, right? You're just getting busted immediately after the date?

R
RSand · July 24, 2015

This is pretty cool so far, definitely worth the wait. I've encountered a weird infinite sex glitch every now and then though.

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Oni · July 27, 2015

If you could describe where this occurs, it would help me figure it out, either here or in a private message.

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Artilus · July 23, 2015

I've downloaded it, I'll check it out a little later and let you know what I think :D

J
John Michael · July 23, 2015

Great work! it's so much fun to play and I love the artwork. Are the skirt and bra which Rogue is wearing in the picture already part of the downloadable version? And is there a way to earn money?

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Oni · July 23, 2015

The skirt in the pic is the default one, just "hiked up," which is an action that happens from time to time. I might add a better way to trigger that deliberately though. The bra in that pic can be activated along with the nighty, I need to also add a way to put that in (I only just at the last minute added the standard way of getting her to put the nighty on at all). As for money, you get a daily stipend, which is the primary way of earning money, and the more you level up your character (by attending classes, danger room sessions, and studying), the more you make each day. There is also a slightly underhanded way of making a few bucks, but I'll leave that to you to figure out, if you want to go that route.