Development Update #21
Alright, let's do this!
I can't believe it's been almost four weeks already since the last devlog. Time flies when you're having fun, I guess.
This is the final devlog for Update 0.6. Which means all the stuff I mentioned in the last devlog is done. Testers are now ploughing through the (hopefully) final version of the update.
Once again, this is the biggest update so far in terms of numbers. 0.6 now sits at a little over 1,900 renders, 14 animations (2 animations I milked really hard), and somewhere close to 10,000 words.
Animations
In a prior devlog I mentioned that I started using a new way (at least for me) of creating animations in DAZ. This is the first update that includes animations I made from scratch using the FOM-Animation plugin for DAZ.
I am quite happy with how they turned out so far, and I've had a blast learning this new tool. The possibility of making more, higher quality lewd animations, and making them faster, brings tears to my little gooner eyes. I hope you feel the same way! So from now on you can expect more of them in future updates.
QOL Changes
I also made some smaller quality of life changes, like an adjustable textbox opacity. I know, an extremely basic feature I kind of forgot about until now, but now we have it.
Another thing that bugged me was that saves from the HD and 4K versions weren't compatible. This is no longer the case, you can now load saves from any version. You may experience thumbnails that are too small on first startup, but that should fix itself as soon as you create a new save.
New Characters
Update 0.6 features four new characters. I already introduced the new (side) LI, Dr. Andrea Voss, in a separate post.
Initially I wanted to make at least one more post for the other three, but then I realized it would most likely just ruin the surprise of meeting them for the first time. So you'll be going in blind on those. Enjoy.
No more! Give Release Dates now!
Working on it, I promise.
The next post I make will be the official release date announcement. I want to give myself a little more time, just in case the testers find something that needs fixing beyond a few typos.
But I'm very confident we're looking at a release within the next week. Which, if you remember the last devlog, lands right inside the window I gave you last time (patting my own back)!
Thank you all for being here with me. I wish you all a great rest of your day.
-Volos
Comments (8)
Lets GOOoOOOoo!
Excellent devlog. 🙏 Thank you for the textbox opacity, one of my biggest pet peeves with games.
Looking forward playing!
Great and informative update. Release date getting close I guess? Nice.
Julia, here I come! And also Nadeshiko! And obviously, Doctor! ... I may be a WHORE!
Hell yeah Volos looking forward to it "Once again" excited for it
I aint reading all that, just let Lisa slap me with her tits
You know what? Sure. Can't even blame you. Let's get hammered into the ground.
