Development Diary #2
Hi guys!
I wanted to share a few images from the early moments of the game to get some feedback and show you how things are coming along.
For now, I’ll mainly focus on rendering, since that will obviously be the most time-consuming part.
As you may have seen on the roadmap, we have completed the Story Design. This simply means that we now have a clear idea of how the game will develop in terms of structure and coding.
The Character Morph work is almost finished. Natalie is the only one still missing. Progress will probably stay at 85% for a while because, as I mentioned, I’m going to focus on rendering the scenes for the four main characters first.
Just to give you an idea of the level of quality I’m trying to bring to this project: every character has a different set of teeth.
This means some characters will have perfect teeth, others will have slightly more irregular teeth, while others may have very bright, almost flawless teeth. These are not random details. They follow a specific logic connected to the story and to each character’s background.
This level of detail has never been applied to any of our previous projects before.
And here I should also say that, since there is already a lot on our plate, I’m no longer completely sure Natalie will be included in version 0.1. You may have to wait until version 0.2 for her.
I know that’s a bit annoying, but I think it’s better to focus on a smaller number of characters at the beginning and give them enough events, rather than adding too many characters with very little content for each of them.
The GUI & UI is 100% complete. For version 0.1, pretty much everything is already in place.
The navigation system is very simple and clean. I’m attaching an image so you can see for yourselves what it will look like. If you have any questions, feel free to ask. :)
Event Planning is currently listed at 40%, but that number is not very precise. We already have several events planned, but realistically it could be closer to 80%, or even still around 20%. We’ll have a better idea as we continue working on it.
Environment Building is at 80%. I’ve completed the Reception, three hotel rooms and the first floor.
There’s one thing to clarify here too: Natalie’s room is the only one still missing. However, if Natalie does not appear in version 0.1, then that 80% is actually more like 100%, just to be clear.
Dialogue Writing is only at 5% because I usually write the dialogue while I’m rendering the scenes. So that part will progress naturally as I work through the various scenes.
Ren’Py Coding is roughly at 50%, but we’re actually already in a pretty good place. We’re keeping it at that percentage because, near the end, we’ll still need to implement and polish all the dialogue, and that will take some time.
That’s all for now. As you can see, I’m trying to keep you updated as much as possible.
We’re doing our best, and we really hope you’ll enjoy the (first) final build!
Comments (10)
Link plz I'm pay
Dude, your game has so much potential. You're really good—I hope you can include lots of MILFs, incest (hidden behind patches, at least), and pregnancyyyyyyy :D. Keep it up, bro.
Parabéns pelo trabalho. Gosto muito
gilf is the best pls do a titjob with her
Is Goldenboy dead or will there be a remake in the future?
If i miss can i know date
Looking forward for this demo of yours. cheers.
Looks very good. A bit dissapointment about natalie but sure i understand why. Great progress👍🏻💪🏻
Great progress so far and can’t wait to see more previews. Best news ever that you guys are working on another project with the same models
Thanks!
