Supermodel Update 5 - Penthouse
Welcome to the fifth content update for Supermodel: Defenders of Desire. In this update, things are starting to heat up on the photography front. How will things turn out when our three superheroes have to show the world what they look like in casual clothes? How will they deal with the feelings and sensations they are bombarded with during the photo shoots? And perhaps most importantly, how will you win against three scenarios that are very different from what you've seen before? Your old decks won't help you here. It's time to think new.
With this update out of the way, the game now features 9 card game scenarios with a decent amount of variety, but more crazy concepts will appear in the future.
Next time, things should start to heat up considerably.
Enjoy!
Download Links
PC: https://pixeldrain.com/u/p49CtzTY
Mac: https://pixeldrain.com/u/FpWtMB8i
Android (tablet only): https://pixeldrain.com/u/RMsxToj2
Changelog:
Three new card scenarios, one for each superhero. These scenarios are quite different from the existing ones, allowing you to photograph the girls in casual clothes instead of superhero costumes.
One short new story chapter serving as an interlude before the new scenarios.
Added the new epic card "(Not So) Subtle" based on a concept by Lucoire, one of the game's patrons.
Short stories may now be displayed at various times during card game scenarios. This should make them feel more connected to the main story. These stories are only shown once and never again (see below).
Stories added retroactively to all existing card game scenarios as well as the new ones.
Three new challenge cards for use in the new scenarios.
Two new options in the preferences screen: "Always show story in scenarios" will display short stories in scenarios even if you've seen them before. "Video volume" allows you to adjust the audio played by video files separately.
Changed the "Forgot Something" challenge card type from Skill to Confidence.
Corrected the starting turn for phase two of challenge card draws. Some difficulties say you'll start drawing more challenge cards per turn starting on a specific turn number. In reality, the increased card draw happened one turn later than it claimed. It's unclear when this bug was introduced, so you might not notice a difference.
Standardized and clarified some language concerning the phrases "in play" and "on the table" in the detailed card descriptions. Descriptions will now prefer to use "in play" unless there are specific reasons to do otherwise.
Expanded the difficulty settings behind the scenes to support special rules and situations needed for the new scenarios.
Comments (4)
Also, there's a bug if you keep "Always show story in scenarios" checked: if it's the first time you play a game, the story dialog pos up twice. And a typo in Seraphina's 2nd photoshoot dialog: where it reads "gaging", should probably be "gauging". Cheers!
Thanks! I just fixed the first one, and the other was already reported yesterday.
OK, I'm still a complete noob when it comes to deck building but I think I'm starting to get the hang of it: already built 4 decks 😊 And even if I still struggle, at least I can play at Serious level and have a chance to win 😊
That's the spirit! These things aren't as daunting as they might first look.
