April 9, 2026
Weekly Report April 9th, 2026
This week was focused on polishing core mechanics as we get closer to release. A lot of small but important improvements were made to ensure everything feels smoother and more consistent during gameplay.
We’ve implemented skirt simulation for Psylocke, adding more realism to her movement. The new character is also almost complete — just a bit more polishing left before they’re ready.
Character wetness has been improved, making the visuals more believable and dynamic across different situations.
On the gameplay side, we added a quest progress tracking system, so it’s now easier to follow your objectives. We also introduced conditions for unlocking new content, giving progression a clearer structure.
More updates coming soon!
