June 6, 2026

Upcoming version 0.48

Here is the status of the upcoming version.

-- Status of the upcoming release --

  • Complete!

    • Version started on 27/05/2026

    • Post created on 06/06/2026

    • Post updated on 22/06/2026

    • Post updated on 11/07/2026

    • Post updated on 22/07/2026

    • Post updated on 08/08/2026

    • Post updated on 22/08/2026

    • Post updated on 11/09/2026

    • Post updated on 30/09/2026

    • Version finished on 02/10/2026


-- Goals of this version -- 

  • Lorna's content (winner of the last poll):

    • Stuff about Lorna and her husband, Noé.

    • Stuff about Lorna as the new Nightclub owner:

      • Rex will be able to have sex with Lorna.

      • There will be a new option for using the nightclub as a brothel. The plan is to add the option to send any character to work or use their services. Examples:

        • You could go as Rex and choose to fuck a random girl.

        • You could allow Rin, Cloy, or another of your allies to work as an employee of the nightclub or brothel, including the male allies, or, why not, even work as Rex.

        • As a special option for Rin (NTR on), you will be able to play more content inside the public toilets where Rin was used by Heinrich's orders.

Clarifying that I won't add all the content at once for the next version, and more of these scenes will grow and be added with upcoming versions.


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-- In progress --

  • ...

-- Finished --

  • New sex scene between Rex and Lorna:

    • Animations: 95% > 100%

    • Dialogues in English: 100%

    • Dialogues in French: 100%

    • Dialogues in Italian: 100%

    • Dialogues in Spanish: 100%

    • Drawings:

    • Programming: 99% > 100%

    • Unity Config: 100%

  • Chibi Battle - Easy mode [DG, PM, UC]

  • New Powers Added to the Book of the Divine Chi-Chi [DG, PM, UC]

  • Bartender improved model [XX]

  • New mini NTR sex scene (before the sex scene between Rex and Lorna) [XY]

    • This mini scene will be available only if 'NTR / Swinger - Without permission' is activated. More about this option in this post.

    • Animations

  • New scene between Rex and Lorna [XY]:

  • New scene between Rex, Lorna, and Noé [XY]:

  • New scene between Rex and Rin [PM, SA, DG].

  • Lorna's menu [PM, SA, DG]:

    • This menu is similar to the Cloy, Anastasia, and Rin menus, allowing you to change their clothes, talk to them, and more. In Lorna's case, this is where you will be able to play the brothel in future versions.

  • The programming and Unity configuration needed to allow Rex to visit Lorna in the nightclub anytime he wants.

    • Note: Lorna doesn't know about female Rex, so you shouldn't try to talk to her if you're female Rex.

  • A new NTR sub-option added to the preferences menu.

  • Improved or new versions of 17 songs:

    • The main song of the game, the song for the start menu, 2 Babilonia songs (nightclub), 2 songs played at Cloy's reward scene, 2 songs played inside Rin's training with Cloy, 2 songs when Rin shows her Lustreth mode, 5 Lorna songs (the instrumental, and the 4 with voice [1 per language]), the song played when we save Rin, the song played when Cloy explain us about Lustreth (devil Rin).

  • Game code improves for new (Lorna V2, Noe) and upcoming NPCs [UC, PM]:

    • For their creation, animation, testing, and control.

  • Lorna's version 2 [DW].

  • New NPC: Noé (Lorna's husband) [DW].

  • Lorna's modifications to Heinrich's office at the nightclub [DW, PM, UC].


-- Fixed errors --

  • Added a wait validation to prevent the spell list in the Divine Chi Chi Book from reloading before the spells have finished activating, which would result in it not updating correctly

  • Fixed a bug which, when using the Divine Chi Chi Book, meant that if we were unable to cast a spell for any reason and a message appeared stating that it was not possible, closing that message would deactivate a code's variable; subsequently, if we cast a spell that we were able to cast, all spells would appear when the available spells were refreshed

  • Fixed a bug which meant that if you cast a spell whilst on page 2, and that page ran out of spells, the system would block page turning but would not take you to page 1; instead, it would simply leave you on an empty page 2


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-- Planned for an upcoming version --


-- Abbreviations -- 

  • DG = Dialogues and translation

  • DW = Drawing

  • PM = Programming

  • SA = Spine animation

  • UA = Unity animation

  • UC = Unity configuration

  • XX = All, but excluding dialogues and translation [DW, PM, SA or UA, UC]

  • XY = All, but only one animation style (Unity or Spine) [DG, DW, PM, SA or UA, UC]

 Notes:
- I will update this post every 14 or 15 days.
- This post may expand after I finish covering the current points.
- The points in bold text indicate the latest updates.