August 26, 2025

Upcoming version 0.45

Hello, Guapo's team!

Here is the status of the upcoming version.

-- Status of the upcoming release --

  • Complete:

    • Version started on 25/08/2025

    • Post created on 26/08/2025

    • Post updated on 12/09/2025

    • Post updated on 25/09/2025

    • Post updated on 10/10/2025

    • Post updated on 21/10/2025

    • Post updated on 31/10/2025 - release of mid version

    • Post updated on 12/11/2025

    • Post updated on 26/11/2025

    • Post updated on 12/12/2025

    • Post updated on 26/12/2025

    • Post updated on 13/01/2026

    • Version finished on 23/01/2026


-- Goals of this version -- 

  • Update the game's help/guide.

    • Now you will have two options to get the guide: the current one, where Cloy only gives you hints, and a new one, where you will know exactly what to do next to advance the game's main story.

    • To select the mode you want, a new button will appear in the Pause Menu > Advanced Settings.

  • The rest of the Cloy's content (the winner of the last poll):

    • She is waiting for Rex's promised reward for helping in the scene where she allowed Heinrich to interact with her.

    • She has a pending scene about charging Rin for helping her visit the allies'/monsters' houses.


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-- In progress --

  • ...

-- Finished --

  • Cloy's reward scene - action:

    • This scene will be something special. This time, there will be multiple ways to play, depending on the player's choices. It will look like several scenes in one. So, I will divide the scene into options (each with additional options), and through polls, you will decide which options you want me to add first. The only exception will be the first option to add, which I will choose to include.

    • I will add as many options as I can over two months of work, then release a version, and keep adding the remaining options in future releases.

  • Cloy's reward scene - action - option 3, begin with her pussy, advance to tongue fuck:

    • Dialogues (Spanish): 100%

    • English translation: 100%

    • Italian translation: 100%

    • French translation: 100%

    • Programming: 90% > 100%

    • New Drawings: 70% > 100%

    • New Spine Animations: 50% > 100%

    • Unity Config: 90% > 100%

  • Cloy's reward scene - action - ending:

    • Dialogues (Spanish): 100%

    • English translation: 100%

    • Italian translation: 100%

    • French translation: 100%

    • Programming: 50% > 100%

  • Cloy's reward scene - action - intro [XY]

  • A new improvement to the facial expressions method [UC, PM]

    • This part was recently improved, but it was still slower than the new mode. Thanks to this, I will need only around 50 code lines each time I add a new character (NPCs), when before, for example, the new Cloy that trains Rin needed 510 code lines.

    • And now, I add 'facial expression animations' and 'eyes targeting' to a character in the most efficient way, directly in Unity without adding any C# code.

  • New mode to make eye animation [PM, UC, SA]

    • Previously, I had to create a new animation every time I wanted an NPC's eyes to move to a different position; for example, to make a character watch each NPC in a scene. Now, thanks to some Spine Pro + Unity + C# combination. I don't need any animation. I only move the position, and the eyes will automatically follow that target.

  • Cloy's reward scene - intro [XY]

    • Spine animations 1 (new facial expressions)

    • Spine animations 2 (full new pose for Rex and Cloy)

  • Queen of Babylon (Lorna's song) - Italian version [PM, UC, DG]

  • Spelling check for Italian translation [DG]

  • Improved the Book of Chi-Chi UI flow [UC, PM]

  • Missing translations [PM, DG]:

    • Main menu news for Italian translation

    • Messages bar inside Rex's phone chat for all translations

  • Full Italian translation by Izalith! [DG]

  • Cloy's (HD human model) new facial expressions, improvements on her drawing, and migration from Unity to Spine (animations) [XX]

  • Cloy's (HD furry model) new facial expressions, improvements on her drawing, and migration from Unity to Spine (animations) [XX]

  • Updated Cloy's, Rex's, and Rin's interactions with her new facial expressions (Spine animations): 

    • First interaction between Rin and Rex in Rex's bedroom at the beginning of the game

    • First encounter with Rex (before and after she is released from a box)

    • Conversation between Rex and Cloy about Rex's phone being broken

    • Spying on Rin and Pepito

    • Conversation after Pepito's events

    • First conversation between Cloy, Rex, and Rin

    • Cloy asking for sex energy

    • Cloy's releasing her true form

    • Cloy shows Rex her new bedroom

    • Cloy's main menu inside her bedroom

    • All interactions with the fitness girl at the park

    • Xina events inside Ben's house

    • Events with the homeless at the park's toilets

    • Conversation (both Rin and Cloy) after getting our new Bull ally

    • Special scene - Cow (first time)

    • Rin watches female Rex for the first time

    • Rin turns into a man for the first time

    • Rin pregnant

    • Cloy meets Centaur

    • Cloy gives us the Centaurs' bedroom

    • Cloy hears about Rex's date with Anastasia

    • Breakfast with Anastasia events

    • Cloy spies Anastasia

    • Saving Rin events

    • First conversation after Rin's rescue

    • Second conversation after Rin's rescue

    • Cloy explains to us about Devil Rin

    • Cloy training Rin

  • Update the game's help/guide [PM, DG, UC]

  • New option to zoom in/out all sex scenes [PM, UC]:

    • This includes 39 games' sex scenes (almost all).

    • It only doesn't includes two scenes: scene Rex vs. Xina (minigame) and scene Rex vs. Centaur, Anastasia, Rin, and Cloy (minigame).

    • It was not just about adding buttons into the general UI 'main canvas'; I needed to check every scene and set the correct positions for each zoom combination + scene.

  • Updates for the UI [PM, UC]:

    • These changes were primarily made to maintain the same size for the following UIs when changing the screen size or zoom. This is because I noticed that sometimes the UIs were too big or too small, depending on the camera zoom.

    • List of affected UIs:

      • Main dialogues: the box where you can read conversations and messages and view the characters' photos.

      • Mini dialogues: that small UI you can watch on almost every sex scene.

      • Book of Divine Chi-Chi.

      • Pause Menu.

      • Celphone.

      • Current team UI.

      • The UI for choosing the allie's scene to interact with the NPCs.

      • Warning UI: the UI you can see when trying to turn Rin into a man.

      • Main canvas: the UI displayed on the sex scenes, where you can see the mini dialogue UI, skip scene, and turn X Ray On/Off.

      • UI for four decisions: the UI is displayed when you can select one of up to 4 options.

      • UI for vertical decision: the UI you can watch when you need to pick the park section you want to enter.

      • UI used for the mini game shown in the scene between Rex and Devil Rin.

      • More UIs that are used for visual effects.

  • Cloy's (main human model) new facial expressions, improvements on her drawing, and migration from Unity to Spine (animations) [XX]

  • Cloy's (main furry model) new facial expressions, improvements on her drawing, and migration from Unity to Spine (animations) [XX]

  • Cloy's new outfit [DW, SA]

  • Cloy's (HD human model) new facial expressions [DW]


-- Fixed errors --

  • Error if, while taking a decision, you press an option a lot of times quickly. For example, if you were to interact with the chubby girl at the park's toilets, and you decide to interact with her, but you press that option a lot of times, you will break the game, creating a problem of creating two times the girl sprite: 0% > 100%

  • An error is thrown if you try to advance a scene while it's still loading. For example, if you play the scene of the chubby girl at the park's toilets, and after selecting to start the scene, you start clicking fast over the screen, the scene will delete the previous chubby sprite (that's correct), but the problem is that if you do it after the 0.3 seconds that the scene waits loading, the code will try to activate a metod on a index = 2, but since the first chuby sprite was deleted, the index 2 doesn't exists anymore and it gave an exception: 0% > 100%

  • Rex's pubic hair was shown, even if you had it turned off, while the second sex scene between Rex and Devil Rin

  • Error when using the 'Extras' button inside the main menu

  • Under specific actions, Rin's sclera didn't turn back to white after being black due to her devil form

  • Fixed a situation where the UI for dialogs has problems when the player opens and closes a dialog scene very quickly


-- Planned for an upcoming version --

  • Cloy's reward scene - action - option 1, begin with a kiss.

  • Cloy's reward scene - action - option 2, begin with her nipple.

  • Cloy's reward scene - action - option 3, begin with her pussy, advance to use Rex's Cock or Hand.

  • Cloy's reward scene - action - option 4, begin with her asshole.

  • Cloy's reward scene - action - option 5, begin with her feet.

  • Content of the last poll.


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-- Abbreviations -- 

  • DG = Dialogues and translation

  • DW = Drawing

  • PM = Programming

  • SA = Spine animation

  • UA = Unity Animation

  • UC = Unity configuration

  • XX = All, but excluding dialogues and translation [DW, PM, SA or UA, UC]

  • XY = All, but only one animation style (Unity or Spine) [DG, DW, PM, SA or UA, UC]


-- NOTE -- 

  • I will update this post every 14 or 15 days.

  • This post may expand after I finish covering the current points.

  • The points in bold text indicate the latest updates.