Upcoming version 0.44
Hello, Guapo's team!
Here, you have the status of the upcoming version.
-- Status of the upcoming release --
Complete:
Version started on 30/06/2025
Post created on 10/07/2025
Post updated on 22/07/2025
Post updated on 05/08/2025
Post updated on 19/08/2025
Version finished on 22/08/2025
-- Goals of this version --
Add the Rin alert for when Rin gets trapped under the centaur (via the Rex smartphone app).
All or part of the Cloy's content (the winner of the last poll):
Cloy needs to reveal info about Rin's devil form, so we'll add more content about the devil Rin.
She is waiting for Rex's promised reward for helping in the scene where she allowed Heinrich to interact with her.
She has a pending scene about charging Rin for helping her visit the allies'/monsters' houses.
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-- In progress --
...
-- Finished --
Little surprise inside Rex's living room [DG, PM, UC]: 0% > 100%
New option inside Rex's smartphone: help button. This will show you the Cloy's help without the need to talk directly to her [DW, PM, UC]: 0% > 100%
New scene between Cloy and Rin, action (if preference NTR is turned off, they won't interact sexually) [XY]
Dialogs: 100%
Drawings: 100%
Animations: 85% > 100%
English translation: 100%
French translation: 100%
Programming: 90% > 100%
Songs (new ones): 100%
New scene between Cloy and Rin, intro [DG, PM]
Cloy, tell us about the Rin Devil form situation (not a sexual scene) [DG, PM]
Alert, Rin is trapped under the centaur [DG, PM, DW]
I made a new tool to allow me to add the character's facial expressions (for a scene) in a fast and most efficient way [PM, UC]
Migration of the current Anastasia (feline form) to the Spine animation format, new facial expressions, and the function to be able to change her colors [XY]
Improved code to change the allies' colors and add new allies to the list. As a player, you should not notice the difference because it is inside the scripts [PM]
-- Fixed errors --
Added validation so that the Rhine menu does not close with the ESC key if an alert is on the screen.
Fixed bug that didn't update the HD Rin male to female, because when the cow effect was over, it wasn't updating if there wasn't an active Rin in the scene at that moment.
Fixed bug that male Rin was not displayed correctly in the trio between the centaur, Xina, and Rin.
It was a mistake due to activating Rin's male sprites and then deactivating Rin's female sprites when both shared sprites.
Add an extra check to prevent receiving Lorna's messages about Rin's kidnapping if Rin has already been rescued.
When playing sound effects, the game may occasionally throw an error if it cannot find the AudioSource (the object that plays the audio).
The Rex's skills affecting Rin when she is touching herself in Rex's room should be deactivated when we return home, but they didn't.
We could see Rin touching herself in Rex's room even when she is trapped under the centaur, but that shouldn't happen.
-- Planned for an upcoming version --
Content of the last poll.
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-- Abbreviations --
DG = Dialogues and translation
DW = Drawing
PM = Programming
SA = Spine animation
UA = Unity Animation
UC = Unity configuration
XX = All, but excluding dialogues and translation [DW, PM, SA or UA, UC]
XY = All, but only one animation style (Unity or Spine) [DG, DW, PM, SA or UA, UC]
-- NOTE --
I will update this post every 14 or 15 days.
This post may expand after I finish covering the current points.
The points in bold text indicate the latest updates.
