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November 1, 2025

DevLog: Grinding Hard (and Deep)

Quick reminder: You can follow development more closely on the Trello board.

House-keeping note: I accidentally set LAST WEEKS DevLog to PAID ONLY. I'm sorry; this was a mistake. Please read last week's DevLog here: https://www.patreon.com/posts/141718044

TLDR;

  • Significant progress on Scene 8

  • Transparency about release timeline

✅ Last Week's Progress

What I accomplished since the last update:

This DevLog will be short (finally!).

  • Scene 8 Development - Made substantial progress continuing work on the scene. I don't want to jinx it, but I think I'll have the nearly 300 rendered still 4k images finished by next week. And yes, 300; this is by far the biggest scene that I've created, which is also why it took so long!

⚙️ Technical Corner

Linux (Ubuntu)

If you have read the last few DevLogs, then you should know that I have been making Linux/Ubuntu my daily driver. It's been a fun transition, definitely more advanced, and I'm having a great time! Besides the hardware issues in the past few weeks, I don't think Linux itself has slowed down my progress.

EEVEE + Compositing = Faster Iteration

Alright, I know it's not all that fancy or flashy, but believe me this constantly blows me away every time I think about it. This scene has got nearly 300 images (at 3840x2160). I wanted to do a "preview" of what the scene looks like, so I did a quick test render of all the images. Blender's EEVEE burns through the renders like crazy; we're talking about 15 seconds EACH. That's the entire render queue within nearly an hour! Are the images 100% super perfect? No. But the quality is certainly better than where we were a year ago, AND its improving more and more. I'm excited.

👀 Sneak Peek

💬 Community Corner

I want to air a grievance with myself and progress, even though there was no public timeline. I had quietly and personally hoped (and planned for) an October release for this latest update. Obviously as you can tell, I'm still right in the middle of development and the release didn't make it as I had secretly planned. And while I'm not making excuses for why it has been slow to fruition, I want to explain why - I also want to NOT become what a lot of other AVN devs have become with their tenure and DevLogs: complacent.

Also, I want to let you know that it'll be unlikely that I provide any sort of timeline (ever) publicly. Because time and time again, when a timeline is provided, it's almost always completely inaccurate - it's just so hard to properly provide a timeline, AND stick to it. I don't want to provide hope for a date, and then disappoint.

What I've noted that caused the update to be pushed:

  • Surgery & Recovery - I had surgery right after Chapter 1 Part 1 release; the original timeline didn't account for this or recovery time

  • Animation Expansion - The first scene originally had one animation, but I felt it needed more. I'm proud of the results, but it also pushed the timeline

  • Hardware Issues - As documented in the past two DevLogs, this added weeks of delays

I want to be transparent and honest that it's been 4 months since the last release - that's not the intended release cycle. I provide these weekly DevLogs specifically for accountability, not every few months like others. I'm constantly working to improve speed and output consistency, and I'm working hard to get this update completed!

I want to thank EVERYONE for reading and for your amazing support. And I'll see you in the next one! 😍

Don't forget to check out the Trello board for detailed progress updates! ❤️

Comments (10)

B
Blue · November 2, 2025

That’s what she said

R
Ricardo · November 2, 2025

BTW, I'm trying to read that whiteboard. It's a bit blurry but do I see a reference to Formula Zero? Do they play it too? 😁 Also, something about Anya next to that er... male organ 😊

n
nuii pointer · November 3, 2025

Hah I wish I made it harder to see… There’s still some more Easter eggs on it though!

R
Ricardo · November 2, 2025

Well, as a Linux user myself (for almost 25 years, gosh I feel old 👴 😁) I'm really happy to learn of a game developer switching to the free side! 🐧 Also as a linux/FOSS user, I'm totally fine with the "release when it's ready" schedule 😁 And don't stress yourself with your internal deadlines either, we know art takes time and you provides us with lots of info. I mean, you have a public Trello for heavens sake! No other developer I follow has that! So keep chugging along, we'll enjoy it when it arrives 😁 PS: I know I said I'd probably leave this community but I'm still here. And since I make a point of only buying/supporting native Linux games (with very few exceptions), I can't fathom to stop supporting you now!

n
nuii pointer · November 3, 2025

It’s ironic; my father has told me all of my life to switch to Linux (he’s a Red Hatter), and I finally convinced myself to switch. I appreciate the vote of confidence; I’m really trying to stand out with different material but also with different methods and hopefully more transparency! And Ricardo, I do appreciate you and your presence. I open up and read your original message about once a week and it breaks my heart every time. Right before the next update, my offer still stands; so I’ll send you a private message and I’ll let you decide then. It’s good to hear from you 😇

A
Avaricious · November 1, 2025

Thanks Nuii, hope you had a fun Halloween 🎃 just so you know, people like me, who love the game, will wait. Don't worry about that, it'll be done when it's done and that fine by me. Rather enjoy something that took a bit longer but is good than play something "rushed" for the sake of meeting self imposed deadlines. I love your work, so take the time you need and we'll be here when it's ready! Hope you have a great week bud 👍 😀

n
nuii pointer · November 3, 2025

I appreciate it 🥰 I just played Batman’s episode 2 of Moonlight and I’m feeling insecure and almost worried that this upcoming EoTC update will be short. Thankfully though, I think my output is increasing with time and practice!! Have a good one 😁

J
Jonathan Hang · November 1, 2025

Hope everyone enjoyed and had a Happy Halloween 🧛‍♂️🧛‍♀️🦇🧟‍♂️🧟‍♀️🐺👻🤡🧙‍♂️🧙‍♀️🦸‍♂️🦹‍♂️🎃!!! Yeah, you guys. Go back and read last week's posts as well to make up for how short this one is 😅. C'mon scene 8 ✊🏻🔥! Awesome on the quick test and Blender EEVEE. Blows my mind too 🤯. Then again, I'm not tech-savvy. So anything would impress me 😂. Sneak peek—I see you, Anya 🥰! "Yeah, you OTHER AVN devs! Wooo, Nuii is taking shots! I LOVE IT!" Well, timeline sucks anyway 😅. All I see is Recovering from surgery: No fault 🙅🏻‍♂️, personal health, and all Adding extra content: we should be happy 😁 Hardware issue: technology might actually try to fight us one day, so we better be prepared and always ready 😂. Plus it was going to happen sooner or later. Everyone upgrades. Four months isn't much. Time flies by now (for me anyway 😂). I'll be playing the next release in no time 😁. Also, Nuii, Bat, and C all made a pact to release in 3 simultaneous months. C just released in Oct, so Nuii or Bat is taking Nov and Dec. Our trio of musketeers 😁. There's also Maya and Tako-Ya. Our Furious Five. Am I forgetting anyone 😅? As always, thanks for the Dev Log, Nuii! Keep on keeping on 😉!!! ALWAYS EXCITED AND EAGERLY WAITING FOR YOUR GAME AND READING YOUR POSTS 🙌🏻🔥!!! Love and appreciate everything! All of you ❤️, your ladies 😍, your posts 🥰, and your game ❤️! Always make my days better 🌈! Thank you all for being in my life/routine 😉! Stay safe, stay blessed, and stay in PERFECT health, beautiful people! And don't forget to hydrate! Have an amazing and beautiful week! I'll catch you all—ON THE NEXT ONE ✌🏻😁!!!

T
TajaRrR · November 1, 2025

"I'll have a DevLog tomorrow" 😏 Dont stress, not having a timeline for the release is a good thing - update will be out when ready and you put less stress on yourself to match or be as close as possible with set timeline. You got good pace anyways so 😘

n
nuii pointer · November 1, 2025

Don't tell anyone, but this is why you're my favorite.