Multiple App Updates
1) Mechanical Failures App v3.4:
AI now can have all failure types: Engine, Tyre, Front Wing, Rear Wing!
AI now stop on track (left side) with more realistic behaviour for engine and tyre failures.
AI are now teleported with better logic to keep the flow of the race. (AC AI struggle to overtake this ensures they don't lose too much time.)
AI now stopped with better logic in pits. (Less Buggy)
Now supports Practise Sessions (allows AI re-join)
More refined code for keeping AI retired in pit boxes.
Fixed Track Day sessions being invalid session type bug.
Comments (2)
heyo i got some questions. 1: how do i see if a car has a front or rear wing failure? 2: is there a way to make AIs pit for a new set of tyres in case of a tyre failure? 3: is there any wya to influence every drivers chance of failures seperately?
4: When i tested, every car at the same time got a tyre failure on both rears (7 car, 12 lap race, RSS Formula V8 2013, Interlagos), is this happening everytime?
