App Update: AI Pit Stop App V3.1
v3.1:
Re-Added "Enable Track Physics" button to in-game app page. It is now present there as well as in the pre-game lobby setup page.
Comments (14)
Hi Nuzzi, I really like the idea of the app, but there's something wrong with it. When I launch a week end and start the race, some cars gets stuck on the grid after lights out and block all the other cars. I tried this app with the Race Project cars.
Hi again, I noticed that the AI that is in the pits waits until everyone in the pit lane has passed. Even if they are just driving into the pits. A stop like that can easily take 30 seconds. This is not the case with the "normal" vanilla refueling stops in the game. Is there a solution? :)
Is the RSS/VRC CSP version incompatibility a sure thing? Pretty much every RSS car now has CSP functions, and all the most recent VRC cars. That would be a massive shame if it's permanently incompatible.
So for the AI cars yes at the moment however you (the player) can drive the CSP version!
Asking here since I'm trying to troubleshoot a bug - Nuzzi, what do you mean by "This app does not work with CSP versions of VRC & RSS cars"? As far as I know [and checked by downloading the car from VRC site], there is just one version of VRC 2007 cars (F07 and MC22), yet something still causes the cars to go to the pits much earlier than planned (like, L11 instead of L16 with -2/+2 setting) and be stuck in a "pit loop". Extended physics are off yet no change in behavior. This problem does not occur with RSS Formula 2 V8 cars, they pit as intended and there is no loop problem. Do you have any idea what could cause this? Of your apps I have Blue Flag, Clear Stopped AI, Flag Controller, Pit (obviously), Yellow Flag and DRS. Other than that it's only Pure, Setup Exchange and 2024 Leaderboard (all lua).
Hi, thanks for the info! Only a few RSS and VRC cars have both a normal and CSP version, so the VRC 2007 will be fine as it solely has a normal version. There appears to be a rare bug with lap count that some users get when using some specific combinations. I haven't been able to reproduce the bug to fix it yet but will continue to look into it! :)
Thank you for such great apps! These have given ol' AC a brand new life. I wanted to ask if it's possible to have the option of instead of saying pit at lap 'X', with a +/- of 'Y' number of laps. To say, make at least one stop to switch compounds (or maybe the compound switch could an option) and box when the tyres are below 'Z'%. Just a though, feel free to tell me it's a dumb idea :)
Hi yeah Ive been pondering different ways to implementing when AI drivers choose to do their stops too! I may look into an app where they pit based upon their tyre wear etc. I wonder how EA F1 games calculate race strats 🤔👍🏼
Hi Nuzzi, I am kind of confused why the Cars come into pit and then they stop at where their pits are not supposed to be like they are one pit box away from their real pit box.
Hi, this is natural for the app. Unfortunately, it wasn't possible to make them exactly use their pit boxes. Assetto Corsa would make them get stuck.
Hi Nuzzi, first of all, thank you for the great work on the PitStop app for Assetto Corsa. I've encountered an issue, the problem is that after a pit stop, the AI cars return to the track with the fuel tank half full, regardless of how much fuel they had before. This results in unnatural fuel consumption and negatively impacts race strategy. I've noticed this issue particularly with the Formula RSS VR, ACFL, and several other car mods. I believe the issue might be addressed by tweaking the app. Perhaps the PreventAiFuelStop() function could be expanded to ensure that no additional fuel is added during the pit stop. Alternatively, the fuel level could be set to the same value the car had before the stop to avoid the sudden half-full tank issue. A possible approach could be modifying the current PreventAiFuelStop() function to ensure the car leaves the pits with the same fuel level it had before, or adding an option to the app that completely prevents refueling during pit stops, so race strategies remain unaffected. I hope these suggestions are helpful and am happy to discuss further. Thanks again for the great work on the app! Best regards
Hi glad you are enjoying the app and thanks for the feedback, I will take a look into this!
Can you just explain what this consists of please 😅😅
The app was missing a button. Just a minor bug fix haha
