albedo.gif
September 9, 2026

Devlog 37 | So much on the way πŸ’‹

Hey everyone! πŸ‘‹πŸ’“
Your Horny PM Cait here with a fresh devlog – this one's packed, so get comfy 😏

Out now:

πŸ“₯ v0.19 is live! It's out, it's ready, and it's waiting for you. If you haven't grabbed it yet, now's the moment, my dear Union – get yourself caught up and cozy, because we've got a whole lineup coming and you won't want to be playing catch-up πŸ˜‰

Coming soon:

🎨 Chun-Li is on the way
She's on the drawing table as we speak – we are just getting started – and she's coming to the Union soon. Get ready to welcome her in 😏

🦴 Rigging & bone setup in full swing
The rig work is deep in progress and it'll land together with Chun-Li. More movement, more life, more everything.

πŸͺ„ A new magic event – VERY soon
This one is almost here, so we're drawing like crazy to get it ready for you. Stay close, it's coming fast πŸ‘€

A certain adult witch is involved!

✨ Animated sprites
We're bringing more motion into the game – sprites that actually come alive. Not fast and steady!

πŸ–₯️ New UI elements
Fresh interface bits to make everything smoother, cleaner, and nicer on the eyes.

🎁 A new artpack with… someone
We're cooking up an artpack featuring a certain special someone. Who is it? Mm, not telling 😏 Go on – guess who in the commentsπŸ‘€

More reveals as we get closer. Heads-up for you, cuties πŸ’•

Everything will be horny
Kisses, Cait πŸ’‹β€οΈ

Comments (5)

W
William Β· September 13, 2026

BODY SLIDERS YEEEES πŸ”₯πŸ”₯πŸ”₯

f
f210311upevil Β· September 10, 2026

Having done a tiny bit of game dev stuff years ago, you all turn out content like crazy! You all do an awesome job. I can't even imagine what you have in store for the final game if this is where 0.19 is at.

j
jules solem Β· September 10, 2026

appreciate the professional view! thanks :3

C
Charles Β· September 9, 2026

I just hope you just released 2 characters per updateI think that would be a really good idea Because I can get used to it

j
jules solem Β· September 9, 2026

we try our best, but sometimes it's better to work on quality not quantity 🀌