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February 28, 2026

MIW NEWS!

This week was one of those really boring ones, but seeing the result of the work done is rewarding. What was so much work?

We have individual levels for each Marvel Infinity War character, the maximum level is 6, and with each level their energy bar increases. That was the fun part. The painful part is that now all characters start the game with only 2 skins, and they unlock more as they level up.

All characters have at least 7 skins. If a character has more than 7 skins, all the others are also unlocked at level 6.

I have no idea yet how long it will take to get 100% of this.

The code was easy to write and worked very well. The annoying part is having to make skins for characters with few colors and that we don't love so much, like Phil Colson, Sister Grimm, Guardian, among others. Some were quite lazy; Stan Lee, for example, only changes the color of his shirt among the 7 skins. But some really cool ones emerged among those that were made to meet the goal.

Sorry for the long text, but I was eager to share the news and say that it worked.

Thank you for your support!

Comments (2)

W
Warecus · March 1, 2026

Have you thought about a teleport feature for this game like JLU? If so you could use a lockjaw or gateway to teleport them. Or instead of jumping away at the choose your palette screen they could teleport away gain using gateway or lockjaw

Z
ZVITOR · March 1, 2026

no plans to teleport, But if I did, I wouldn't use NPCs; it would be difficult to control their appearance if two or more players were using them at the same time.