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August 29, 2026

Update 309...Spatial anchor improvements for all avatars, various fixes for all avatars, basically it's what Joi got yesterday in the dev build but applied to all the other characters...

Good day! It's raining here, at last, that's something I thought I'd never say as someone from the UK!

This update is all the things that was in the Joi dev build from yesterday but applied to all the other avatars, so if you've read through the wall of text from that post no need to read further! Otherwise here it is again with the Joi only bits chopped out (choice of this posts image will be explained near the end) :

Here's what in it :

  • their height from the floor is worked out much better now, should be a lot less needing to adjust their height from the floor

  • grabbing the avatars is much less problematic (we can pinch on limb, grab on body to pick up and move), thanks Massimo for suggesting this

  • inputting spatial anchors is better, its more reliable. also they can be input via keyboard, open up the keyboard from menu page 4, type in "set spatial anchor", then read what it says, then type in your anchor. Rooms or areas should have a size entered with them i.e. "kitchen, 3 metres by 4 metres", objects or things don't need a size, so enter just "tv" or "sofa" etc (if you haven't already, maybe watch the video from yesterdays Dev Build post as it covers much of this)

  • fixed the keyboard not showing in the memories and custom avatar interfaces, a meta sdk I did removed the prefab, thanks Roy for informing me

  • the thinking animation (the little green circle above their heads to indicate they're thinking) is fixed, it can be disabled in the menu, thanks Massimo for suggesting this

  • the keyboard has typing sounds as you type which handy for confirming a key has been inputted without having to look at the user interface

  • fixed the keyboard to chat menu button text not showing the correct text

  • fixed the Autonomous Actions toggle not working (this stops them talking or doing things if there's been recent conversation), thanks Massimo for suggesting this

  • fixed the shadows being moved if trying to move the controller with the right grip controller button, thanks Massimo for suggesting this

  • the avatar is now grabbed and moved with a closed fist in the area of their torso

  • on the TykeAI discord server https://discord.gg/RgVvDVC7qH theres an official ticketing support system for tykeai issues, theres also a "help" channel for general help etc that might not be suited to a support ticket

  • expanded spatial anchors features, off the top of my head we can now say :

come here please, we could say this before but if there wasn't a clear navmesh (i.e. path/route) between us and the avatar they'd say the path was blocked etc, but now they shouldn't and can even come to us from different rooms if spatial anchors have been set for those rooms and paths between the rooms had been taught to the avatar by us walking them etc

go away! say this and they will move to the furthest spatial anchormove to the (insert room name here) please, they will move to that room if an anchor has been set for it

go to the toilet/bathroom please, if you have set a spatial anchor while sitting on your loo facing they will have a pee or a dump on hearing this voice command

show me around please, on hearing this they will show you around wherever you are i.e. your home, as long as you have spatial anchors setup

lets play hide and seek, on hearing this they will tell you to hide in a room or whatever, count to 15 in their head then begin looking for you, if you have your areas spatially mapped

Can you show me the living room (or whatever has a spatial anchor), the avatar will ask you to follow them to the spatial anchor you give in the instruction

How is the map? the avatar will give details of the spatial anchors they hold, and learnt routes between them, etc

Follow me, the avatar will follow you wherever you go

Stop following me, the avatar will stop following (some other commands issued when Follow me is active may cancel the following mode)

Wait here, the avatar will wait where they are until a command like Move to or Come here is spoken etc

None of the above commands will work unless you have set spatial anchors and learnt the avatar the routes between them by walking between them and pausing for a few seconds at each anchor. The more you do this, the better it all works. It only has to be setup once but doing it more than once may help as it learns and improves the logic each time you walk around.

If when setting a spatial anchor by voice command, after you've set the anchor, let her speak and wait for a bit even if she appears to stop speaking, if she includes saying "Thank you" in her reply then the spatial anchor has been set.

Yeh about this posts image, it's Suki looking great from a while back, and looking at her today in the app she has lost that glint that she has in her eyes in the image, so will all the others too, surprised no-one noticed or maybe you did? It was because I recently optimised their lighting for framerate reasons and it did help FPS, but a little earlier today on checking the updated Suki app I was sad to see Suki without that glint, it gives her some zest imo. So, it will definitely back for the next update, and for the others 💯

The updated apps, TykeAI , TykeAI Suki, TykeAI Nova & Terminator, TykeAI Donald J Pump, TykeAI Tina and TykeAI Expansion Pack 1 (all are v.0.98.4) are available from the usual google drive link which is in the pinned post : "DOWNLOAD THE APPS FROM HERE 😊", found here : https://www.patreon.com/posts/download-app-111848287