Eric Dick – Huge Update 0.3.97 [ Tier 5, 10 and 20 ]
Hey guys! Welcome to Eric Dick Update.
In the post, we go into detail about everything we’ve worked on and included images so you can see the changes clearly. We wanted it to feel more interactive and visual, not just text.
In this update, we’ve improved a ton of things not just continuing Casey’s storyline, but also giving a fresh look to several locations you already know, and adding a brand-new area: the Port.
DOWNLOAD V0.3.97 HERE:
Link: ( Above is a more recent update )
🆕 New Features & Improvements
🗨️ New Dialogue Aesthetic
The dialogue box has been redesigned to be more transparent, allowing players to see what's behind the UI more clearly during scenes.
Each character now has their own dialogue color, giving them more personality and helping the player instantly recognize who's speaking.
🎞️ New Animation System
We’ve begun implementing a new visual animation system designed to feel smoother and more comfortable for the player.
If the player stops moving the mouse, the interface automatically hides, allowing a full clear view of the scene without needing to click the “eye” button.
When the mouse is moved again, the UI returns.
New buttons have also been added for switching positions and angles, making the experience more immersive and less intrusive.
👥 New Characters for Casey’s Progression
Several new characters have been added to support Casey’s storyline.
Some of them are already available to encounter in the world keep exploring!
🏠 Kate’s House – Fully Redesigned
Kate’s house has been completely revamped to improve layout, visuals, and immersion. Each major area has been rebalanced:
The entrance feels livelier and more dynamic
The living room now has better object placement and visual depth
The kitchen has improved lighting and spacing
The hallway has been restructured for smoother navigation
The pool area now features more realistic layout and details
🖱️ New Interactive Objects in Kate’s House
Several clickable/interactable objects have been added throughout the house, giving players more ways to explore, trigger events, or discover hidden content.
There aren’t many yet but we’ll be adding more gradually in future updates.
⛽ Gas Station – Remodeled
The gas station has been visually reworked and optimized.
We're planning to expand it later with a store for possible events and interactions.
🧪 University Areas – Lab, Cafeteria & Theater Updated
Three key university locations have been improved:
The lab has a clearer layout
The cafeteria feels more balanced and less empty
The theater has been redesigned with a more appealing style
✅ New Task System
The task system has been rebuilt for clarity and structure.
Previously, all girls appeared in the same unorganized list now tasks are split into:
Available tasks (highlighted in blue and listed first)
Locked tasks (shown below as inactive), to help the player understand which content is accessible and what’s still in development
🌍 New Location – The Port
A brand-new area has been added: the Port, expanding the game world with new places to explore.
It’s available in morning, afternoon, evening, and night, and includes three distinct sub-areas:
Central Port
Port Road
Container Zone
Each sub-area has its own atmosphere and will host future events.
🐛 Bug Fixes
Fixed an issue where Grek would appear around the world during Emma’s quest, even while he was supposed to be looking for his backpack.
📖 Prologue Improvements
The prologue has been improved by including the new version of Kate’s house.
Some illustrations have also been updated to better match the current visual style.
