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October 11, 2026

Neuro bonus materials pack.

Hi everyone.

I’ve mentioned several times how hard it is to make animations in Daz3D. The animation panel there is basically a torture device, and its creators will have their own personal animated (not) frying pan in programmer hell.

I’m really tired of dealing with it — even the simplest animations can sometimes take days of work.

So I’m considering two possible paths for myself:

1. Learn how to make animations in Blender and import them back into Daz3D.

I’m not planning to fully switch to Blender yet, though that’s also still up in the air.

The main issue was that you have to do a lot of voodoo with materials and models to move them into Blender, and I don’t have the time or energy to figure all of that out and manually import every asset there. BUT. The age of neural networks is here, and Opus 5.5 is doing amazing things — I’ve already started experimenting, and there’s been some promising progress.

2. Switch to AI animations.

I’m also doing research in this direction. So far I haven’t been able to get decent animations in the Daz3D-style 3D look that could be integrated into the game without a big visual mismatch, but I’m still trying. At the same time, I’m playing around with more “anime” models just to practice workflows and setups in ComfyUI. And some fun stuff comes out in the process. This doesn’t take much time at all, mostly just weekends, so the main game isn’t suffering because of it — and in the long run it might even benefit if I learn how to make something decent.

I promise I won’t add any outright garbage AI slop to the game. Only once I personally consider it worthy work — and my standards are pretty high.

Right now, though, I just want to share some intermediate results with you — things I made more for fun, and also to give paid subscribers a bit more exclusive material.

I want to make it clear right away: this is very much obvious AI slop. Just the results of my learning process.

It’s not exactly reaching for the stars, but I still thought it was fun enough to share with you.

Don’t expect any mega-amazing material, and the style I chose is a pretty specific chubby style. All the heroines are very meaty 😂 But I still hope you’ll like it — at least some of you :) Please don’t roast me too hard!

Let me know your impressions in the comments :)



Inside there are 68 images and 60 very simple animations based on those same images.

They’re all 18+ with huge dicks on futa girls, so I can’t post them in the public part of the post — it’s against the platform rules. I’m only including a couple of SFW ones as examples.

I’m trying to share it from my own domain for now. If you have any issues downloading it, let me know and I’ll reupload it to the usual platforms.

A separate post with a link to the materials.

Comments (2)

S
STiGLiTz · October 14, 2026

There is AI slop and there is AI that enhances the story telling. I'm not opposed at all to it if it's done right and flows seamlessly. Blender is a great tool ...but lets be real the learning curve will set your project back months or a year and still be under Par with AI. It is the future and it's constantly evolving... might as well use it. You have my blessing. Let me know which AI tool you land on. Much Respect.

t
thewornmagpie · October 11, 2026

Very nice :-) To your question AI or Blender? It depends on the outcome. Quality vs. quantity, efficiency vs. the standards you set for your own art...