November 5, 2019
Quick dev report
Hey guys! Sorry for the late (and short) dev report. I've been struggling a bit with some final issues today - having some second thoughts about mechanics that I thought we'd need but may in fact be overly complex.
I need to look at it with fresh eyes which I'll do tomorrow, when I will also provide a better dev report. Just wanted to let you guys know I have been working today instead of goofing off.
