Weekly pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Target: 10 pomodoros
Achieved: 40 pomodoros
Today: 7 pomodoros
Finished coding the university system (Code RPG system into the game +17%)
This week we developed moar Lifepath. We added:
Academic performance calculation for each year of university
Hobby skills for each year of university
A study/life balance choice for each year of university, which lets you prioritise academic performance or hobby skills
Coded in each year of university, each of the "kink vignette" passages, and the graduation passage
University is the most complex part of the Lifepath (because we had to invent a whole relationship system), so getting it finished is a big deal. There'll be a dev release to Operators+ tomorrow, and a Beta release to Analysts+ when the Lifepath is finished, which should be in 7-14 days.
Comments (3)
So I'm guessing the "code RPG system into the game" should now be at 60%, right?
Thanks fixed :-)
<a href="https://i.imgur.com/Oh2p18M.gifv" rel="nofollow noopener" target="_blank">https://i.imgur.com/Oh2p18M.gifv</a>
