Wednesday pomodoro report
A pomodoro is a 25-minute block of focused work. I promised to do at least 10 per week when the first funding goal was reached.
Pomodoro I
Fixed a bug that displayed inconsistent descriptions during sex (e.g. text describes the agent on top, when she should be on her back). (Cause: error in Sex Engine code.)
Fixed a bug where the fishnet bodystocking wouldn’t display for D cup agents. (Cause: typo in clothing item code.)
Fixed a bug where agents who are Promiscuous from the start can’t pick the “Promiscuous from start” dialogue option in the final debriefing at Kinloss. (Cause: sloppy code assigning the PC’s first trait.) (Thanks Ripe)
Started fixing a bug where male cumshot text doesn’t display. (Not completed.)
Pomodoro II
Fixed the bug where male cumshot text doesn’t display. (Cause: logic error in Sex Engine code.)
Added first draft of (minor) new content to the first safe house scene, drawing out the experience of the agent stripping on surveillance camera for the first time.
Comments (2)
I like the progress, keep up the good work! You might have missed this bug: during sex, the check for liking it rough is made against a wrong trait name (so the dialog option is hidden)
Thanks Alex! Well spotted. Fixed for the next update. :-)
