Patch 0.45 Now Available
Latest fixes are out on Itch.
Thanks for playing and reporting!
Change List 0.45
Fixes
Fixed Kusahiro brakes spawning rotated incorrectly on Batako trucks
Fixed Job Complete UI not showing delivery good weights correctly
Fixed Inaka_Building_03 having a gap in the roof cladding
Fixed adjusting mouse sensitivity causing volume to not be saved correctly
Input Remapping Fixes
Fixed player movement keyboard remapping not working
Fixed Accelerate Keyboard Map Input UI not showing the correct new key input mapped
Controller Input now only works if selected from the Options menu
Controller Input now listed as Playstation or Xbox
I don't have access to any other controllers, so I'm interested to see what is displayed for stuff like Steam Controller if any one has access to one of those
And whether it even works using non Xbox / Playstation controllers
Resume should be correctly selected
Can now select the sleep mask with controller input
Fixed Zoom speed using controller on local map
Local Map zoom is now controlled through left and right on the D-pad
Fixed D-Pad Local Map input controlling the cursor
Fixed Repair Bench not always showing a ghost render for repair items
Fixed Repair Parts not having Input prompt tool tips visible
Fixed Toyoda Engines Ignition coil install point
Doubled the size of the nut collider for all Engines to make them easier to interact with
Fixed Toyoda Ignition Coil Spanner placement and player position for nut interactions
Fixed some placement rendering issues with Toyoda engines
Fixed incorrect rotation and positioning of tyre render placement
Fixed issue where calculating sale value of the truck whilst saving the game would fail if the truck didn't have an engine fitted
Fixed flat tyres rendering as full on item placement
Fixed selections in the Tool Bag not highlighting their ItemUI details when navigating with a controller
Fixed floating gray obelisks in Wadashima and Yamanashi caused by a mesh issue on letters at these locations
Fixed spare types having weird colliders
All tyres now use primitive box colliders from placement and pickup
Engine placement render now correctly renders when picking up the engine from the Engine Hoist
Engine placement render now correctly renders all parts red if trying to place incorrectly
Fixed Batako_Rear_Door_1 tape heavy damage position
Fixed loose engines loading carburettors incorrectly
Fixed issue where loot and kusahiro weren't spawning on non-job routes
Fixed Mizunuma and Yamanashi world generating without depot, distributor or petrol stations.
Fixed a Classified sellers hair poking through her hat
Fixed Classifieds UI moving position weirdly if player hovers over the UI element
Changes
New Vehicle Damage Material
Adjusted Vehicle Rust Material
On start up, game will now attempt to use the input type previously selected
defaults to Keyboard Mouse if previous type is no longer available
UI
Made the Classified UI 50% bigger to aid visibility
Note: If you previously had a town generate with no Depot then you need to do the following to regenerate that town:
Delete 1Map.txt, 2Map.txt, 1LooseStuff.txt and 2LooseStuff.txt from your save folder. This will force the towns to regenerate.
Open Character.txt change the following:
"DistrictID" : 1, / "DistrictID" : 2
To this:
"DistrictID" : 0,
(It may already be set to 0, if so just leave it).
Save and close that file and your town will now regenerate with Depots.
Happy Kei Truckin'.
Greg
