New Damage, New Liquids
Damage
Spent the week implementing a new damage system which includes the following.
Panels now deform on impact.
Glass shatters due to deformation.
Parts can fall off when broken.
Greatly improved liquid visuals.
Damage textures specific to the component material (e.g. metal = scratch, wood = chipping, fabric = tears, etc)
I'm not entirely happy with the impact visuals. Having Keiko push forward adds a lot of weight to the impact, but the particles especially need work.
Liquids
I wasn't happy with how flat the liquids looked in-game, so I wrote a new shader for them which adds a nice shine and separation for puddles. Visually it lifts the whole game up a huge amount.
Cheers,
Greg
Current Steam wishlists : 9,145
Wishlist here : https://store.steampowered.com/app/2961860/Honcho/
Comments (3)
Oh damn that looks awesome. I love the detail as the truck takes damage you can see liquids start to pour out
Love the work you showed!
Watching you just pour the oil straight onto the ground makes me excited to commit osha violations
