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August 30, 2024

New Damage, New Liquids

Damage

Spent the week implementing a new damage system which includes the following.

  • Panels now deform on impact.

  • Glass shatters due to deformation.

  • Parts can fall off when broken.

  • Greatly improved liquid visuals.

  • Damage textures specific to the component material (e.g. metal = scratch, wood = chipping, fabric = tears, etc)

I'm not entirely happy with the impact visuals. Having Keiko push forward adds a lot of weight to the impact, but the particles especially need work.

Liquids

I wasn't happy with how flat the liquids looked in-game, so I wrote a new shader for them which adds a nice shine and separation for puddles. Visually it lifts the whole game up a huge amount.

Cheers,

Greg

Current Steam wishlists : 9,145

Wishlist here : https://store.steampowered.com/app/2961860/Honcho/

Comments (3)

J
Jonuss · September 8, 2024

Oh damn that looks awesome. I love the detail as the truck takes damage you can see liquids start to pour out

M
Michael Binder · August 31, 2024

Love the work you showed!

D
DarkestEclipse · August 30, 2024

Watching you just pour the oil straight onto the ground makes me excited to commit osha violations