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December 25, 2025

Jujutsu Awakening | Domain Clash SMALL Update

The Reworked domain clash update is finally here!

Sorry for being gone for a while btw, I've made posts before explaining my absence for about 3 months now. This update has been one of the hardest to work on yet, but its finally finished.

You mostly voted in the early-access discord server that I release JUST the domain-clashing rework as a mini update and then work on the other content afterwards, so thats what I've done. Please keep in mind I'm a solo dev working on about 2-3 addons at once right now, so please do expect long-release times aswell as bugs to occur ingame, I'm sure I've patched most bugs I've discovered while in this update, but If I missed any then I'm sorry!


CHANGELOGS:

- Reworked Domain Clash Sytem
Domain Clashing will act the same as it was before, you must time your domain within a few seconds of someone elses. After this small time-limit, you will enter a cutscene in which your domains start to form energy to form a barrier around you.

You will end up inside the barrier with both of your domains clashing all with unique visuals for each domain expansion.

How it works:
Each domain expansion will have a set-resistance/HP amount and may have unique properties (Listed below)

Dealing damage to players inside the domain will lower that player's ability to hold together the domain, lowering their domain's HP/Resistance.

By Holding sneak, after 5 seconds you will start to regenerate/toughen your barrier, allowing you to survive for longer and/or possibly come back from high amounts of damage, but being stunned will negate this and reset the 5 sec timer.

Domain Clashes will usually last for about 30 seconds, but can end faster if the enemy's domain gets defeated quickly. (Trying to clash with 2+ malevolent shrines is likely a bad idea, I havent tested it but the more shrines, the FASTER the domain barriers are going to be destroyed, I believe)

Unlimited Void: 700 Resistance

Malevolent Shrine: 250 Resistance + Rapidly damages everyone else's domain barrier while clashing, causing them to break from the outside.

Incomplete Malevolent Shrine: 200 Resistance + Rapidly damages everyone else's domain barrier while clashing, causing them to break from the outside.

(Malevolent shrine has less HP for balance purposes, si

Coffin of the Iron Mountain: 600 Resistance

Self-Embodiment of Perfection: 600 Resistance

Deadly Sentencing: 600 Resistance

Unforgiving Tempest: 650 Resistance

Idle Death Gamble: 800 Resistance

Chimera Shadow Garden: 600 Resistance (In the future, you can use this domain as a 'simple domain' inside others, this feature is not added yet)

Chamber of Resonance: 550 Resistance

Shrine of Reverie: 600 Resistance


- Also theres quite a ton of bugfixes and reworks this update, alot of them being done by a helper/bugfixed named J. So big thx to him!


Next update will include alot more content than this one, might take a while to release but expect stuff like Gojo/Sukuna mobs, prison realm, ect! Enjoy!

--- LINKS ---


BOTH PASSKEYS ARE IN THE DISCORD SERVER! JOIN AND VERIFY TO GET THE PASSKEYS!!
Discord Link: https://discord.gg/PNwJfaTBcP
Please do not ask for it here or send it here!!!!

( PASSKEY OFTEN CHANGES WITH EACH NEW UPDATE, MAKE SURE TO REGENERATE YOURS IN THE DISCORD SERVER )



Resource Pack
https://www.mediafire.com/file_premium/a14oj57s7pvla4x/JJKA_RP_v1.81_%255B_Domain_Clash_Update_%255D.mcaddon/file

Behaviour Pack [ Impact Frames ON ]
https://www.mediafire.com/file_premium/3svpnd1n8rjp2au/JJKA_BP_v1.81_ImpON_%255B_Domain_Clash_Update_%255D.mcaddon/file

Behaviour Pack [ NO Impact Frames ]
https://www.mediafire.com/file_premium/d9zg26l9r524xw0/JJKA_BP_v1.81_ImpOFF_%255B_Domain_Clash_Update_%255D.mcaddon/file