Post-1.0 Mahou Arms Plans
This is the text version of our Post-1.0 Plans announcement/devlog, which you can view here. We had a lot to cover, so a we felt a devlog style video was more effective in communicating it.
Heya, softmode here, creative lead and artist of Mahou Arms. I’d like to start off by saying thanks for all the feedback and support. I know our launch was messy, but you guys have been very patient and I don’t think there are words to describe how much I appreciate that. With your help, most of the bugs and pain points have been ironed out and we can start dedicating the majority of our time to making more stuff for the game.
I know Carbon and I usually write long posts for announcements like these, but I figured a casual talk is probably the best way to reach the most people, while also being easier to digest over lunch or something. If you prefer the old format, we also have a text version of this announcement linked in the description below.
Playable Character: Seiko
Seiko will drop as a playable character with a free story expansion we plan to release within the next year. I’m currently working on her character model, but you can see her concept art here:
Free Story Expansion
We’re still working on the details, but you can expect two to three main story chapters to be added which continue the story from the current ending in 1.0. Based on how long it took you guys to finish 1.0’s story chapters, I expect this will add about two to four hours of main story content, depending on how good of a gamer you are, or how much time you spend staring at rock textures on the ground like I do. We also plan to add a bunch of side quests with this expansion to help fill out the world more.
Additional Outfits
Four additional DLC outfits are planned, but for each one there will also be a free outfit, similar to how the Bunny Suit was released alongside the free Bikini costume. The concept art for these are shown below. These will drop over the next year.
Additional H-Scenes
We will add more H-Scenes. I’m not sure how many we will add yet, but there will be more. We will release these over time.
New Game+
New Game+ will drop within three to four months, allowing you to restart the game with all your money, levels, skills, skill points, non-quest items, outfits, and accessories. We just need a little more time for testing to make sure nothing breaks.
“Bloody Palace Mode”
“Bloody Palace” is a placeholder name for a mode similar to the Devil May Cry game mode. I know some of you want to keep playing and grind resources, so we will do something similar, but with our own twists. Ideally, we’d like to drop this in alongside New Game+ in a “Replayability” update.
Chinese and Japanese Localization
Chinese (Simplified and Traditional) and Japanese localization is being worked on, and will also drop sometime within a year.
Thank you
Thank you for your support all this time. This is our team’s first time making a “Real Game” and we made a lot of mistakes during our learning process. We should have playtested more and we kept forgetting that Valve needs to approve store page stuff before it goes public. These are hard lessons that I hope won’t be repeated in the future.
Regardless, I am proud of Mahou Arms and without you none of this would have been possible. I don’t think many people realise that we somehow managed to make this game with the annual budget of a hot dog stand.
Sincerely, from the bottom of my heart, thank you.
-softmode
Creative Lead & Principal Artist
Comments (3)
Plz add some Piro content, H scenes.
Please also make Piro become playable character.
Thanks for continuing to work on the game and keeping us update. Despite some hiccups this is still one of the few patreon projects that has actually delivered.
