Dev Notes — Oct 26, 2026
Finished the final boss's second judgment animation last week.
Starting this week, we're moving on to the final boss's second form — the last major character we need to make.
I'll keep refining Chapter 3's story flow and combat sequences, writing content for interactive objects like computers and voice recorders, and building out the side quest systems.
Modeling for the new interactive objects has already begun.
Bottom line: we're making steady progress, and every milestone feels great. We have a task list but no deadlines — because the list occasionally grows (I mark priorities), and testing/polishing time is impossible to predict. I don't want to repeat past mistakes: setting a date and putting my head on the chopping block. That wasn't rational, and it wasn't reasonable. Rushing against the clock while taking hits from harsh words — yeah, that's a chapter I'd rather not revisit. But honestly, it made me tougher. Can't blame anyone for it but myself.
So now? I just focus. Do each small task well, one at a time.
I love reading your comments — encouragement, suggestions, criticism, all of it. Sorry I don't reply to everyone, but I read them all. Really. They mean a lot.
AI is evolving fast, and I've been paying attention. I've used it to generate some design concepts and art references — useful, but only to a limited extent. Where it really shines is when I hit a technical wall in Unreal Engine. Asking AI usually gets me unstuck fast. Way better than digging through docs or forum threads. Gotta say, I'm genuinely grateful to be making games in this era — and to everyone pushing technology forward. Every one of us plays a part, even indirectly. Your attention, your engagement, your feedback — that's what nurtures AI and helps it grow. It's the same relationship between players and developers — we need each other.
Without you, this game wouldn't exist. ❤️
Comments (13)
Hello, dev! The NPCs that appear in Chapter 2 only have three slots in the underlying outfit system, so there's no way to replicate as many accessories as the protagonist has. Are you planning to loosen the slot limit?
Yup, like everyone else has said: take your time. I'd prefer a well polished version anyway.
Multiplayer mod, please..
I love the character Jodi so much! Take whatever time you need! The game is awesome! Plus I like that you keep adding interactive elements. Again, Jodi is awesome and I can't wait to follow her story in this next exciting chapter!
I'm glad your finding AI useful in the development of your game. Anything that can help to speed up the process is a big *plus!
yeah it's great that he finished that JUDGEMENT animation. but i feel like once the game's done, there's that phase where people will write about the bugs and then, if he cares, he'd spend an additional month or more to fix them
Take ur time, we love your game,
I appreciate the update. Here's a like 🤲❤️
Take your time, we'll wait for you as long as you need, even if it's a little damp At the start, it's not a big deal, it's not a game, it's a masterpiece, and I've played about 400 hours too. And since you're so big, I'm not sure how to support you, so I bought the game and. Almost immediately, I instantly bought all the DLSchips with clothes that you produced.с нетерпением жду 3 главу.
That's the right way to do it. No reason to rush through when you can take your time and make sure it's ready.
Amo vuestro juego, ya tengo más de 400 horas jugadas, entre la historia y mods, espero ansioso y paciente el Capítulo 3... Se que entregarán un capítulo de calidad.. Mucho amor a vosotros ❤️ Abrazos de 🇨🇱
We Appreciate your productivity 👍🏻 keep trucking .
You da man🏆
