Weekly Dev Update - Jan 26, 2026
Me
Continuing with the level design for Chapter 3, building out each part of the scene step-by-step based on the story flow.
Still refining and polishing the plot.
To make the story development more believable, I plan to introduce a few new supporting characters—though they'll likely only appear in cutscenes.
Planning to push a small game update this week. Besides fixing some bugs, the main goal is to enable proper DLC loading. We'll need to run extra tests before releasing it.
The Steam DLC page for the Cowgirl Outfit Pack actually failed review—they said the logo in the header image wasn't large enough. Sigh. We'll have to adjust it and wait in the queue again.
The previously Patron-exclusive Maid Costume Pack will also be re-released as a DLC. That means preparing all the materials and submitting it to Steam for review as well.
Naux
Still working on the Brute QTE animations. We already had the motion capture for this, but since QTE requires two characters to interact and we only have one mocap kit, we had to record each character separately. As a result, syncing the two animations has been tough and needs a lot of manual tweaking. Hopefully in the future we can get another kit or rent a better-equipped mocap studio.
Polishing details and physics for the new outfits.
Helping test the upcoming small update for any issues.
Last week, Naux got a bit tired of working on QTE animations and said he needed a break—so he made two dance animations instead (modified from a purchased animation library), haha. We might make more of these later and possibly release them as DLC.
SHJIEJIE
Continuing work on the Chinese Warrior outfits.
Comments (6)
Possible to have her walk on the threadmill?
Thank you for releasing the Maid Costume Pack on Steam as well, it means a lot to me as I'm not able to support you via Patreon, sadly.
1. I want an item similar to Landmines that, when thrown on the ground, can spawn 1 beautiful NPC girls to come out and help us fight. 2. I want an item similar to Landmines that, when thrown on the ground, you can attach guns, spears, Zombie defender towers, etc. to it. 3. I want a mode that multiplies the number of zombies x2, x3, like in the previous version where it was kinda like a bug. There were so many zombies and it was super fun! ------------ I want you to make all of this into a DLC. I'll buy it—even if this DLC costs as much as the full game, I'll still buy it.......
Maid Costume is HOT . ^^
Nice update, I do feel like chapter 2 needs more work on fixing the gas area maybe making the masks unlimited use because changing constantly and finding more make that section feel impossible on any difficulty.
Chapter 2 in general needs a loooot of work, especially the last third. Everything about it screams unfinished, and I wish they'd focus on that before going to chapter 3.
