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February 9, 2026

First Playtest Update

Thank you everyone for participating in the first playtest of Zombies Trinity!


I hope you had a blast shooting, training, & gambling your ass off in game. And I want to give a super thanks everyone who reported bugs, gave their ideas and suggestions, showed off their clips and gameplay, and told me any struggles they had. ALL of that feedback means everything to me and only pushes me to make the game greater. & I hope you guys were surprised by the teleporter entrance to the game, I've gotta give myself a pat on the back for that one


I am so happy everyone seemed to be having fun with the game, that's pretty much all that I hoped for when playtesting started, the only thing I regret is that I wish played with you guys more. And I'm really happy to hear so many of you getting nostalgic and remembering the good times playing COD zombies way back when during the playtest. I feel so lucky to have a community as excited for the game I'm creating as much as I am

That being said, playtesting for "The Giant" will be available every weekend from

[ FRI - 6:00PM - PST ] to [ MON - 12:00AM - PST ]

aka weekend zombies!!!

[ The next few playtest will still be available to tiers below Boulder, and I’ll clearly announce ahead of time when a playtest becomes Boulder tier and above as originally planned. ]

Like I said the map is very unfinished & don't want people on it all times, but I am still planning on creating the demo map people can play everyday instead. I think I will get to it after I overhaul the zombies.

Again, thank you everyone, and I hope you continue to follow me in my journey to creating the best zombies game in VRChat

Comments (2)

V
Voyent Star · February 9, 2026

Was happy to have been here since the beginning. I see no end to the momentum, and support, that you've earned now.

M
Mini Wilson · February 9, 2026

Was very fun playing and getting to know the community