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March 7, 2026

Testing soon and sneaks soon1!!

Ignore the joke title, this post will pretty much cover exactly what it will look like. Testing for supporters is soon and it will likely remain in testing for a little. I am looking for a mac and linux testers. Keep in mind that you will need to create your own file. Getting a file to share requires a lot more set up. On the other hand, reuploading will be a lot easier.

Yes, this post is just me yapping but it also has a ton of useful info... But most yall cant read.. I guess... (What you guys are probably looking for is under features section)

Yap section

So I'm changing how spoofing works. As I've evolved as a developer over the years i realize how primitive the past spoofer is lol (I've already had this design in my head for years, and I've known how bad it is). I mean, looking back, guys, the very first spoofer I made as a joke because I was pissed off that people were making others pay for it. Making games based off a template is an amazing way to learn. Roblox, unfortunately restricts this so heavily. The very first version I made in legit 30 minutes in Python. The 2nd revamp took a little longer and was made in Golang. Yes, the code was higher quality, but I was not happy with how it came out, hence the lack of updates. Parts of the code are just... You can tell its rushed. Unfortunately, as a coder, I'm very lazy, and I don't really like to code on stuff that I find ugly or that I simply just dont want to.

I love coding, and I think the way you write code is an artform.

"There is an infinite way to rearrange 1's and 0's" - idk I heard from somewhere...

But to this day, even with these 2 versions I find poor, and others find really good, I still receive support from you guys. I am incredibly thankful for all the supporters and free users. Despite how annoyed and how much I say I hate some of you (I legit do, but if you have been an early supporter, you know since day one I've always spoke my mind), I am thankful for you ALL.

I've been working really hard and at this point i've actually done an internal revamp several times... lol... One of my favorite quotes is, "There is no good code, just good rewrites." (One big programming tip from me is just rewrite your old code, you see so many flaws and learn better ways to organize your code).

I do apologize for the incredibly stagnant updates, and I know I had big plans that got stopped in its tracks. I plan to continue my plans after this revamp. This includes using your money towards not just myself, but towards charity and game funds for your projects. But more details on this wayyyy later

This revamp will be VERY different than what you guys are used to. I'm taking my sweet time, but I really want to pump out something really high quality. No testing dates yet. When it does I will release a very comprehensive video with docs to go along with it. Ya'll will be the first to know when. I'll project a very rough version sometime this month if not first week of next month.

Features

It will operate completely differently. I hope you guys know how to use Rojo/Argon/whatever IDE Roblox sync tool. Because it operates as a CLI tool and we sync with another tool, the plugin will get dissolved.

Roblox is just not a good versioning tool... I also think the majority of the other asset pipeline tools for roblox are lackluster.

With this you can define assets right alongside your code, and the CLI tool will look through globs and compile it to a rbxmx, rbxm, module script, or whatever file format your heart desires.

One thing I heavily mentioned was "mods". I will officially be calling them "extensions" for now... Let me know if better name ideas. With extensions, you are able to guess what... extend the tool. You are able to hook into certain events with a glob and do file operations. Some examples are merging a bunch of images into sprite sheet, compiling a list of tool descriptions in a json or csv to a tool instance, or granting uploaded asset permissions to certain users.

Another thing I've discovered is we don't need to spoof at all. Obviously this has big implications, so I will be paywalling this feature... I also won't be talking about this much until testing comes out.

Oh also ima call this tool weave for now... Maybe I'll come up wtih something different (I will). I hate names like this feels so lifeless imo.

(yes i made this post in like 5 minutes)