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November 20, 2024

Development Notes v. 1

Development Notes for Initial Launch & Progress

  • Initial Launch of the App:

    • Focused on providing basic functionality for profile creation and content interaction.

    • Introduced simple user interface (UI) .

  • Progress with the Main Story:

    • Introduced Julia’s character as the main protagonist. Her story revolves around balancing her ambitions with personal relationships.

    • Built key narrative arcs for Julia, with ongoing decisions that impact her character’s evolution.

    • Developed John’s character as a secondary figure with a growing conflict, providing emotional weight to the story.

    • Continued progression of main story through interactive decisions, including Julia’s career choices and their impact on her relationship with John.

  • Creation of Sidequests:

    • Developed sidequests to provide variety and depth to the narrative, giving players more interaction beyond the main story.

    • Sidequests revolve around different characters (e.g., Savannah, Benjamin, random characters in the restaurant) who offer tasks that influence Julia’s career path and John’s emotional state.

    • Players can choose to engage or avoid sidequests, allowing for personalized narrative experiences.

    • Sidequests include challenges like photoshoots in new locations, fan interactions, and managing the dynamics of Julia’s OnlyFans growth.

  • Corruption System for Julia:

    • Created a system where Julia’s decisions can lead her down different moral paths, influencing her career and relationships.

    • Choices in photoshoots, content types, and interactions with fans or other characters can increase or decrease her "corruption" level.

    • Corruption affects Julia's self-image, relationships with others, and how the public views her.

    • Corruption level has visible effects on Julia’s appearance, personality, and story arcs.

  • Happiness System for John:

    • Introduced a happiness meter for John to reflect his emotional well-being based on Julia’s actions and decisions.

    • John’s happiness is impacted by his approval or disapproval of Julia’s career choices, his participation in content creation, and the strain on their relationship.

    • If John’s happiness falls too low, it could trigger potential relationship breakdowns which ends the game.

    • Conversely, keeping John happy is the whole point.

These features set the foundation for the app’s launch.