Curiosities: The Legend of Zelda Original Concept Art
http://www.slightlywarped.com/crapfactory/curiosities/2013/november/legend_of_zelda.htm
If you've never seen this vintage Zelda art, you're missing out! I love Ocarina and its predecessors, but I'll never forgive them for pushing the franchise's aesthetic away from this weird, grungy feel.
I was thinking about it, and the next time I take a crack at my Clockwork Empire project, it would be neat to try it in a style that's closer to this, with wonky lineart and some watercolor effects. What do you guys think?
Comments (4)
My dollar ($) quite likes this idea and looks forward to the results, others agreeing of course.
It was part of the charm, the monsters were monsters, we couldn't see it so well because 8-bit nintendo, but we knew it. We could have some imganition...iamgnition...imanigtnio...well that thing, and imagine stuff while we played. Kinda like a role-playing game tabletop, the action occurs in your head.
I love it! I only know you for Dresden Codak, so I'll look up the Clockwork Empire. I did a reverse Google Image search and found this gallery of TERADA Katsuya's art. Some of these pieces make me think of Nausicaa: <a href="https://www.flickr.com/photos/historyofhyrule/sets/72157634681811319/" rel="nofollow noopener" target="_blank">https://www.flickr.com/photos/historyofhyrule/sets/72157634681811319/</a> ^ Heuschober: I agree that the similarity to Moebius is exciting and sparks the imagination. More can also be more.
My Clockwork Empire thing is here: <a href="http://dresdencodak.tumblr.com/post/47724463171/inspired-by-anita-sarkeesians-video-game-tropes" rel="nofollow noopener" target="_blank">http://dresdencodak.tumblr.com/post/47724463171/inspired-by-anita-sarkeesians-video-game-tropes</a>
