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January 18, 2015

Curiosities: The Legend of Zelda Original Concept Art

http://www.slightlywarped.com/crapfactory/curiosities/2013/november/legend_of_zelda.htm

If you've never seen this vintage Zelda art, you're missing out! I love Ocarina and its predecessors, but I'll never forgive them for pushing the franchise's aesthetic away from this weird, grungy feel.

I was thinking about it, and the next time I take a crack at my Clockwork Empire project, it would be neat to try it in a style that's closer to this, with wonky lineart and some watercolor effects. What do you guys think?

Comments (4)

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Ned Gilmore · January 19, 2015

My dollar ($) quite likes this idea and looks forward to the results, others agreeing of course.

A
Adept of Cthulhu · January 19, 2015

It was part of the charm, the monsters were monsters, we couldn't see it so well because 8-bit nintendo, but we knew it. We could have some imganition...iamgnition...imanigtnio...well that thing, and imagine stuff while we played. Kinda like a role-playing game tabletop, the action occurs in your head.

C
Christopher Lovejoy · January 18, 2015

I love it! I only know you for Dresden Codak, so I'll look up the Clockwork Empire. I did a reverse Google Image search and found this gallery of TERADA Katsuya's art. Some of these pieces make me think of Nausicaa: <a href="https://www.flickr.com/photos/historyofhyrule/sets/72157634681811319/" rel="nofollow noopener" target="_blank">https://www.flickr.com/photos/historyofhyrule/sets/72157634681811319/</a> ^ Heuschober: I agree that the similarity to Moebius is exciting and sparks the imagination. More can also be more.

S
Senna Diaz · January 18, 2015

My Clockwork Empire thing is here: <a href="http://dresdencodak.tumblr.com/post/47724463171/inspired-by-anita-sarkeesians-video-game-tropes" rel="nofollow noopener" target="_blank">http://dresdencodak.tumblr.com/post/47724463171/inspired-by-anita-sarkeesians-video-game-tropes</a>