Wilderness - Pack 4
Expansion of our vegetation!
In this pack we have some new bush and tree variants for you guys, but more importantly a lot of Mushrooms! Both Large and Small, in many variants and colors!
Hope you’ll enjoy them ^_^
We are working on revamping our Cliffs as well as Rocks/Stones that should be coming out next month - this is a necessary step before we can move onto figuring our rubble and debris, so it all works nicely together.
Total # of Assets in this pack: 1022!
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Website Link
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*Dungeondraft Disclaimer*
Converting Assets into Dungeondraft properly takes a bit of time, we have upscale, make suitable assets colorable and also tag everything.
This means that this and all future asset releases will be included in our Dungeondraft Integration after couple of days, once everything is properly converted, tested and integrated!
Comments (6)
So many shrooms! I love it :D. This will be great for caves/caverns, thick forests and underdark maps. Thank you so much! As for what I hope to see in the future I would love for some more monster/creature skeletons, especially different dragons or modular dragon skeletons you can put together for different positions.
Any chance you guys might do a Forge pack? There's a lot of stuff for it already but some stuff for a proper Forge seems conspicuously absent, but I may have just missed it
Yeah we have plans to fill those gaps, dont have ETA but it's on our minds/to-do list :)
Love how many mushrooms you made! This is great for my underdark campaign
I'm a complete idiot so I apologize for what I know has been asked a zillion times, but I'm not quite understanding: If I download the Dungeondraft Integration Pack, should I also download the Complete Mapmaking Pack? And when releases like the Remaster Updates come out, do I download those, as well?
You just need DD integration for Dungeondraft
