Gameverse Adventures 2.0: What Will It Be?
Hello everyone!
It’s time for a big announcement about the future of our adventure. Please read everything carefully, because this is very important! :)
Now that Mercy’s arc is finished, it also marks the end of development for the 1.X version of Gameverse Adventures, so we can make room for the next version: Gameverse Adventures 2.0!
Let me quickly summarize how development has evolved until now.
Over the course of many updates, the game, which was originally developed with Ren’Py, became more and more difficult to maintain and expand.
Each update required more time to add new content, and it was almost impossible to extend a feature or an animation to every character at the same time.
There were also major technical limitations. Ren’Py is originally designed for 2D visual novels, and I think I had already reached the limit of what I could reasonably offer in terms of new features. And honestly, that became very frustrating!
So I made the decision to completely change the game engine and move to Unity.
It is a powerful engine, with many tools, one I have known well for several years, and most importantly: it can handle real 3D, not just pre-rendered videos.
For the past few months, I have been working on this 2.0 version while continuing to add content to the current version of the game.
A lot of work has already been done:
A visual novel system has been recreated, allowing you to talk with the characters.
The prey and predator system has been completely reworked.
A new interface has been created.
The current game content has been converted to work in Unity.
And... while working on that last point, I started asking myself a question.
Something that had been bothering me for a long time:
Why recreate the exact same thing?
I know very well that the current way the game works takes a huge amount of time, and that it doesn’t give you, the players, enough freedom.
Why have a game running on a 3D engine if it still only shows the same kind of videos?
So I decided to make the game fully 3D.
Gameverse Adventures 2.0 will no longer be a visual novel in the same way you have played it until now. It will become a real 3D game.
You will be able to:
Move the camera freely.
Move around and explore locations directly.
Create your character and actually see them in the game.
Have dynamic in-game animations instead of static videos.
Of course, this also means major changes, and that is why I am rebuilding the game from the ground up.
But don’t worry! I am not throwing away everything I have already developed. All of it will still be useful. I simply want 3D to become the core of this new version.
There is also another important reason for this fresh start.
Version 1.X was built update after update, with many ideas added over time. That’s what allowed the game to become what it is today, but it also made the whole structure harder to control, especially when it comes to the story, systems, and progression.
For 2.0, I want to rebuild the adventure with a much clearer vision from the beginning. I want to reconstruct the game piece by piece, with a more coherent story, better integrated systems, and much more freedom for you as players.
So this is not about throwing away what already exists. It’s about using everything I’ve learned during the development of version 1.X to build something much stronger, cleaner, and more ambitious.
I am currently developing the demo version of Gameverse Adventures 2.0.
This demo will include:
The introduction of the adventure.
Character customization.
The introduction of 2 new characters, with many different ways to interact with them.
This should allow you to get a much clearer idea of what this new game will look like :)
Development is going well, and I’m very happy with the direction the game is taking. I really can’t wait to tell you more about it.
I will keep you updated on the development progress with more posts here.
The next posts will focus on:
A presentation of the character creation system.
A big survey to help me understand what you enjoy most in the game and what you would like to see in the future. This is very important to me, because I can’t guess what you like! :D
And maybe... a little bit of test gameplay if possible? ;)
Thank you so much for your support. It gives me a huge amount of motivation to keep working on the next step of this adventure. Something big is coming!
Feel free to comment or come talk on the Discord server :D
See you soon!
Comments (65)
can you tell me all exclusive contents become free in v1 of game
well uh.. I think my reply not appears for you so.... sorry.. how i sent a messe to you on here and i don't found your discord
wenne will it release?
I don’t have a release date. I’ll share WIPs posts
Dragonimator.. has some place that i can talk with you . in particular... private?
Sure, you can DM me on Patreon or on Discord ;)
Hey man coming soon I will give a donation for support you because you are awesome! really I Looooove it your work it's so awesome!...
Thank you very much for your support, it's very nice of you <3
So do we have an estimate for when it will be done and available just asking
I can’t make any estimation yet and won’t as I always struggle to keep it up with the deadline. You’ll only have more WIP news about the development 👍
Amazing Creator!!
lowkirkeniuenly better news than gta 6 better game than it too that is why ur the goat better than lebron or prime tom brady what a goat!!!!
That sounds like a massive project...I hope you aren't overworking yourself there. So I'm asking you to do a little bit more and pleeease make a .apk so we can keep playing it on mobile...
That's one of the point I'll be working on, no worries ;) I never created a real mobile game before so I'll have to adapt it to make it work on mobile. Hopefully, they will handle the new 3D game.
Just wondering, where’s the link for the discord?
Patreon should handle this automatically. You just have to link your Discord account to your Patroen account and it should invite you to the server.
I'm more excited for this than GTA 6
Thank you for the update, I’m super excited to see where this goes. :)
Just a little suggestion I’d like to see after some game overs like getting digested a way to continue and see the aftermath of your digestion for example like see your digester continue on after digesting you probably pointless and useless to you just something I thought would be neat
Sure, it will depend on how I manage to add several animations for every character but being allowed to follow the pred's routine or just a part of it could be nice :)
Wow. I already love the original game. But I really do love the ideas for 2.0. There isn't that many 3d vore games, even with many vore options like you do. So, I'm definitely looking forward to this. Ohh, im especially looking forward to when some characters from 1.X gets added and expanded upon. Like Rouge for instance.....yes she is basically my top favorite. Second favorite is Adanna. So if those two be are added in 2.0, I would be happy....but I'll be happy either way. I wish you all the luck in the execution of this very ambitious plan.
Thank you! Rouge is the favourite character of many players. I'm saving a spot for her in version 2.0 ;)
So we'll be able to walk around the majority of the academy instead of just "teleporting" between locations? If so, awesome.
Yes, once the demo is done, I'll work on the Academy and turn it into a place you can really visit :)
im an on again off again supporter. id really like to be able to read (some) updates and participate in (some) polls. understandable if you cant swing that. just puttin it out there (and not sure if you already do, i forget tbh, following too many folks to keep track)
The next poll will be public and some of the very big annoucements. Thanks for supporting the game, even if it's only once in a while, it still matters to me ;)
This makes me very excited, i already love this game, this is a great decision and i hope you have a fantastic time making it, and as always, you're the goat :D
Haha thank you. It is fun! :D
This sounds incredible. Moving to an entire 3D game though it sounds time consuming. Make sure not to overwork and take breaks if needed. Can't wait for the future. :3 <3
Thanks! I won't overwork, no worries ;)
Incredible hearing how ambitious this will be. You should be proud with how far you've pushed RenPy, that alone has been quite the feat. I'm super excited to see what you're cooking especially for new interactions. Also, low-key excited to do some mild texture editing. Gonna give Mercy her freckles from her lifeguard skin.
Oh but this also begs my question if we get to explore all we want will there be a chance for certain preds to just snag us like dangerous zones?
Yes, that’s definitely something that could exist in the 3D version! I was thinking about maybe adding that kind of system inside the Academy building at some point. But first, I need to focus on working on the demo. The good ideas will come later :D
The 2.0 version does sound very cool, but I'll be honest and say I'm a bit disappointed with the plan to move to 3D. I play these games from my laptop, and I don't think it can handle a full 3D game well. If the fidelity is anything close the pre-rendered videos, Then I would be cooked. I'm glad for the game's success though.
I’ll do my best to develop a game that can run on as many devices as possible. That’s also why the demo version will be very useful: it will help me see how well the game runs for different players. No worries though, if needed, I already have a solution in mind for a lighter version of the game that should be able to run on lower-end devices too ;)
Even though I am on the free version for subbing to you, I cannot wait to witness this new development. Perhaps in the future, I shall be able to get the option to play the game with a sub when I am content with my finances.
Well, thank you for following the development! Take your time and support the project whenever you feel like it. There’s no rush at all ;)
As long as you enjoy working on it, that's what matters most
big changes this is great for you and us players thanks for trying so hard looking forward to the success of 2.0
Looks exciting!! Can't wait to see this new version of the game, make sure to take your time and take care of yourself along development! Rebuilding from the ground up cant be easy D; While a rebuild is being made, is there any chance of new interactions and fetishes being added? With burbs and feet being a toggleable fetish, I was curious if ever any others would be added too? (personally giant watersports are what im hoping for, but thats just me). I'd also love to see the ability to give Charlie head arrive, that cute thing is stuck with only one option!! Look forward to seeing whatever you put in the game regardless, a full 3D remake is definitely way more than I anticipated when i subscribed! Happy coding!
Thank you! Yes, it’s going to be a lot of work, but I’m really happy to start again with a cleaner foundation. For each character, I’ll try to add all the main types of scenes that make sense for them. That said, when it comes to other kinks, it will depend on whether I’m comfortable working on them and whether they can be implemented properly in the game. For now, I’ll focus on the preferences and types of content you already know from the 1.X version, and I’ll see how things can evolve once the main foundation is ready :)
Rebuilding everything from the ground up is no small feet. Glad to hear you're happy with your progress. But does that potentially mean we could expect to see full vore routes for characters that didn't have all the different interactions? For example unbirth and A.V. for Jade and perhaps paw play for Skyress?
Yes, I’ll do my best to include each type of scene for every new character ;)
Subscribed to grab a legacy copy of 1.9.5. I've enjoyed it so far and am looking forward to the Unity update. --------------- As for questions: Rather than the 'new' new stuff, my main anticipation has just been seeing everything from 1.4.4 made anew in Unity since that was the release I played back when I first found GA. (I think there was once a mention of better same-size bellies?) Since the current game content has been converted, is there likely to be a 2.0 recreation of 1.9.5 released pretty soon? I know development times are never be guaranteed, so I'm more so asking whether you're mindset was that the recreation section was done and will be released if you're satisfied with the 2.X demo or if the recreation section still needs curating.
Yes, originally the plan was to recreate the 1.X version inside Unity and use it as the base for 2.0. I did start a lot of work in that direction, but it is not finished as a complete playable remake. And while working on it, I realized that simply recreating the same game in another engine wasn’t really the right direction anymore. The 1.X version already exists and you can still enjoy its content. For 2.0, I want to use Unity to build something new and properly designed around 3D, instead of just making the same visual novel again with a few improvements. So there won’t be a direct 2.0 recreation of 1.9.5 released soon. Characters, scenes, and ideas from 1.X will return over time, but they will be remade and adapted for the new 3D version. Things like better same-size bellies and improved animations are still part of what I want to work on, but they will belong to this new 3D direction rather than to a simple Unity remake of the current game.
I just want to say: the weak point is too strong. That’s it—that says it all.
Very excited but please make sure to give your breaks and stuff <3 Have been following this project for I think a year or two now. Goodluck and cannot wait to see what you are cooking.
Thank you very much for supporting the development for so long, it really means a lot to me! Don’t worry, I’ll do my best to keep a healthy balance and work on the game in the best possible conditions ;)
are you gonna redo all the models too ? Like more than just the bellies (cause i know you said you wanted to fix those) cause that's insane! i haven't been this hyped in soo long!
When a new character to the 2.0 version, if some model adjustments are needed to make the animations better, I’ll do them. That includes things like the belly, for example. Since I’ll be adding some characters from 1.X as well as new ones to 2.0 over time, I’ll take the time to work properly on their animations and make them fit the new 3D system ;)
I am so excited to see this please dont overwork yourself
VIVA…..LAS VEGASSSSSSSSSSS!!!!! What If’s aside, I’m actually really stoked about this! I can’t wait to see what comes next. This road may seem to be an arduous one, but it’s one with great rewards towards the end. One with many who will look forward to what’s in store. Strive on my friend, and may you find joy when the end draws near.
Looking forward to not just the free cam but also the fact we can make our own characters for the 2.0, just please don't overwork yourself. Can't wait for the demo.
Thanks for you enthusiasm! I'll make sure not to overwork. The next post will be either the survey or more info about the character customization ;)
What is gonna be added
Dude, read the post. Everything is detailed there.
Gyat dam i can't wait play 😩 a complete overhaul and 3D with hopefully 🙏 3rd person scenes I've never been more hyped for a p game please take your time and take care of yourself for the love of GOD never overwork stay safe and happy love you can't wait
Haha, I'll make sure not to overwork and work on a great game ;)
Are you gonna add more characters or no
Yes, for the demo version, there will be two new characters that are not in the 1.X version
Don't you dare to overwork bean, you know i'm always lurking nearby~
THATS WHY YOU THE GOAT!!! THE GOAAAATT!!!!
Haha, I'm glad to see so much enthusiasm! :D
Wow... This definitely sounds like it's going to be a huge project. Just take ur time I can't wait for all these changes ✌️
Yes, it's a big project, but I really enjoy working on it. I'll make sure to do things right ;)
