VIP Vote 3 Winner
The next update will be 0.3.1, and will feature three main additions:
New VIP:
Introducing, Mirelle the Mirror Demon and curvy fashionista.
The mirror demon absolutely poll-mogged the Clock and Marionette demons. I bet the promise of two beautiful babes intead of one might have helped swing that decision. But I wonder what her mirror counterpart is going to look like?
Treasure Trio:
The treasure trio offer two specific benefits. But only if you're generous with your coin:
Treasure Maps:
A major mechanic where they'll give you an image, or puzzle, indicating a location somewhere in the world that has great treasure.
Loot Checklist (Unlocked at Tier 2):
A checklist of loot, and for those that need it, purchasable hints on how to complete the puzzles. Hopefully introduced late enough into the game to give players a chance and reason to discover the solutions themselves, but help players that genuinely missed or gave up on some puzzles.
The Widow:
The Revenant won the "In Development" vote, and for her case, I'd like to rework her HP sacrifice system and finish her content.
Future Ideas:
Future ideas are things I'm thinking about, but aren't ready to be added until a few more 'in development' parts of the game are gone.
VIP 'Gacha': At a certain point, this game is going to have tons of VIPs, and it makes more sense to me to eventually randomize the order they can appear. Rather than just have a plain random pull from the entire pool, it'd make sense to make certain monster girls, like a 'Dragon', rarer, while others will have reputation requirements.
This would require splitting the 'Main Story VIPs', as well as figuring out a fun system for 'rolling' on monster girls.
VIP Catalogue: A vistor-book of sorts that lets you see previous VIPs, their encyclopedia pages if they have one, maybe an opportunity to replay their event.
Meal Minigame: Every product so far is tied to its own systems and upgrades except for meals. Eventually, I want to correct this, and I'm thinking of making a minigame where you have a grid where you can 'cook' dishes using a daily accumulation of energy, and then 'combine' them to make new dishes. Each new dish that Velvet learns will provide a permanent bonus. Since each dish requires x2 of the previous dish, this minigame can scale for quite a while.
Dragon Horde: A dragon girl with their own hoard, and in order to impress her, you'll need to show off your own achievements and hoard. She'll have various demands, such as 'Reach 30 Tea Value', or 'Have 169 Wine', and will both offer bonuses, and become increasingly more interested as the player scales to her high standards.
Comments (2)
Looking forward to that next update. Been very curious about the widow since I found her.
I can't wait to see what you do with the poor widow. I kinda figured she wasn't finished when I found her but I'd feed her as much hp as I could anyway.
