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February 5, 2025

Alpha Update 0.4.0.3

Greetings, Headmasters and Headmistresses!

We're releasing another alpha update today, and it will be available to our Magister-level subscribers this Friday!

Here's a rundown of the changes in version 0.4.0.3 (Episkey):

Bug Fixes:

  • Boss Spawns: Fixed an issue where bosses (other than the new one) were no longer spawning.

  • Rogue Cat Appearance: Corrected the appearance of the rogue cat in her world.

  • DOT Kill Confirmation: Fixed a bug where enemies killed by damage-over-time (DOT) effects remained "alive" until their next turn.

  • Font fix: Added a missing letter "Й" to the Russian font.

Gameplay Enhancements:

  • Increased Healing Events: The number of healing events on the map has been increased.

  • Improved Healing Event Visibility: Healing events are now clearly marked on the map, with revised logic and visuals.

  • Doubled Dust Rewards: Rewards in magical dust for items have been doubled.

  • Card Effect Fixes: Addressed bugs in several game cards, correcting incorrect effects and preventing them from stacking on themselves instead of enemies.

  • Enemy Logic Fixes: Resolved bugs in enemy logic, ensuring their actions have the correct targets and effects.

  • Closer Combat Camera: The in-combat camera has been zoomed in to make characters appear larger.

  • Character/Widget Positioning: Character and UI widget positions have been adjusted to accommodate the new camera.

  • Persistent Journey Events: Events on the Journey map no longer disappear if the player chooses to "leave." You can now return to a location and interact with the event later.

  • Simplified Easy Battles: Easy battles now feature only one enemy, allowing players to learn their mechanics more easily.

  • Card Reward Display: A new panel has been added to display the cards you receive from events after they conclude.

  • Journey Camp: Added a "camp" feature to Journey mode, allowing you to fully restore health a limited number of times on the travel map.

  • Increased Player Mana: The player's maximum mana has been increased to 4.

New Content:

  • Goblin Barbarian Quest: A new quest featuring a goblin barbarian has been added.

  • New Journey Boss: Goblin Barbarian: A new boss, the goblin barbarian, has been added to Journey mode. She focuses on summoning allies, buffing them, and launching aggressive attacks.

  • New Post-Boss CG Scene: A new CG scene has been added after defeating the goblin barbarian. The scene's animation is still in progress and will be available later, but we've included a short introductory comic to bridge the transition from battle to the scene.

  • New Quest Task Type: A new task type has been added – defeating quest enemies in Journey mode. These tasks are easier as they don't require fighting a boss, but you'll need to find and defeat the enemy that appears on the map.

  • New Rose quest: Added a new quest for Rose, in which you can affect her character.

Thank You!

We deeply appreciate everyone who has chosen to support us and participate in testing! We're eager for more players to experience the new mode and provide us with their valuable feedback.

Download the new version (if you have access).

Comments (3)

M
Marlin · February 6, 2025

First off, I want to thank y'all for making such a game and for having quite regular updates, but I'm also someone that likes to give feedback from my experience because I think that helps a little, but I don't use discord so here I am. So, I initially got the public version just to see what this was about before I actually went about joining this patreon, so I started off on this new version with an old save so it was a bit jarring for the changes in the journeying portion of the game. And I noticed a few things, instead of the magical skill tree it was items that give you a certain set of cards but it doesn't explain how to get more stuff which I can assume is just RNG, but also on the equipment menu I don't recognize the letters used for the section that I think is called something like deck management or cards, and above it which I think translates to equipment or items, I would think it's Russian but I'm guessing it's Ukrainian or Slavic, or characters from a language in that wheelhouse, I can only really read English so I don't know what it is but I do know I don't understand it, and along with that the tutorial that's given for the menu of equipment and items, it depicts pictures of the currently public menu for when you get set to start journeying, I am going to touch back onto this comment after I start a new game, I'll first check with the NG Plus to save some time but if that doesn't amend anything I'll also test a complete new game just to see if it's wonky just because I'm an idiot or if it's something that has yet to be patched. Again, thank you for what you're doing, and I hope the best

W
Wild Pear Games · February 6, 2025

Hi! Yes, we made significant changes to the Journey mode due to numerous issues related to balance and engagement in the previous iteration. The text is indeed in Cyrillic—there was some confusion with the localization keys. I'll fix this as soon as possible. We will also update the tutorial for the mode to describe all the new features. New items are currently obtained by defeating any of the bosses. Additionally, we will make both Common items available right away. We’ve just started working on the new interface—we’ll try to come up with ways to make it clearer, beyond just the tutorial descriptions. You don’t need to start a new game—old saves are fully supported. Thank you for supporting us and for your feedback!

S
Syph · February 5, 2025

gobo barbarian!