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September 1, 2026

FREE SHINY VOTE

And update on next UPDOOT

STACKTUS will be added to the game in the coming updoot, so please choose her SHINY FORMS!

Paid supporters are picking a new MIND monster for the roster AND a new monster leader for the overworld.

Coming this weekend (distant thunder) is a whole case of POLISH to the breeding and impregnation system of EGGOMON. To make a long complicated explanation short; there will be a grab chance rebalance, enemy leaders get a protective BP point, and all scouts and monster leaders will be able to be fertilized with MULTIPLES if the combined fertility is high enough. ALSO there will be sprites to show two more, increasingly gravid pregnancy states, for all scouts and leaders in existence and going forward. I cannot show them here (nsfw on a public post), so pop by the f95 zone forum for a consolidated sneak peak at everything being voted on. Furthermore, combat dialogue barks are going to be added to battles. There are minor battle UI improvements again. The enemy trainer gets the same OVUM countdown to lead into impregnation that the scouts get, AND there will be new loss screens to show off pregnant monster leaders as well as the egg that you have earned (no more Grubbly as a reward). AND the JOURNALS section of the menu is being turned on to reveal the first JOURNAL additions. These are the backgrounds and lore (so far) for all the scouts as well as a simple FANART section.

This is all in preparation for the map marching south down the left side, adding the marsh and then the swamp, to make room for the first STORY UPDATE. I will add the LAB, or a simplified version of it after that, and winter will have entombed me in Canada when FINALLY, the game will be in a position to add the long, long awaited: ENEMY TRAINERS update. This will kick off chapter 1 and end the ALPHA making the game a mostly (barebones) feature complete and merely needing more and more content and polish going forward? (remember exp, remember supply system?)

A long time ago I previewed a version of the planned map. Well plans change. For example; I am pulling back on the plan to make a whole ass ancient destroyed town for the world on the right side (too many assets needed). I will also be changing the setting from a lush crater in the middle of a desert to an island (less confusing but the same narratively), and removing mentions and assets of the teleporter and high eye satellite and drop bases (there's no reason to have the narratively as they are simply broken in the narrative and explain why the heroes arrival trip was one way, and the existence of that tech changes too much about how the world could work). Instead our heroes arrive on a rare and valuable VTOL plane. Instead of an empty town complete with residential and industrial section Starriver town is now Starwave town and will be a smaller (abandoned) seaside settlement. The Gaian crater is now the Gaian Island (Isla Gaia), and instead of being a tourist destination was a safari zone, which is why the humans before the apocalypse created many biomes here. Here is the current map plan without serious spoilers, but retaining most of the spoilers you could find if you went digging into posts 2+ years old. Is this all the regions that will ever exist in EGGOMON? Of course not... But its what will be revealed for now.

Play EGGOMON - REPORT BUGS, OR check out the very excellent game overhaul called DONG WAR by ACORN, its in the f95 zone thread. If you report a bug PLEASE remember to add a comment that you are playing the base game or the mod, because either ACORN or myself can't be bothered to go looking for a bug that doesn't exist in our respective versions. ONTO THE SHINY VOTE:

Comments (2)

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Lana12 Lana12 · September 3, 2026

Played the mod btw, It was great tbh. The save system is good and that you can get a scout pregnant repeatedly and not have to restart is great.

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EGGOMON · September 14, 2026

Ya fuck the base game. No wait, don't.