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May 5, 2026

MAY 4th UPDATE 2026


ADDED MONSTER: SHELLOMO (and Snibbidi),
ADDED MONSTER: CAPYRO (and Capii)

ADDED 8 MOVES: Bringing VEG, WATER, WIND, and ROCK, monsters all up to par.

ADDED SHINY: HYDRAMIND
ADDED SHINY: SHELLOMO

ALTER: FATMAX now has MILK TANK added correctly to her move pool. 

ALTER: Minbot and Dronbot receive PROTECT, but use THUNDERBOLT as their powerful stab move. They are robots... Er robot monsters? After all.

ALTER: Enemy teams should now apply their buffs teamwide, when using buff moves, removing the limiter on many encounters. Although the random flailing of wild monsters is unlikely to threaten evolved + fruit-boosted player teams.

ALTER: Moves can now heal and recharge energy, to keep support moves more competitive while using them.

Sorry for the brief delay, being a solo dev I have to playtest things solo to crush initial bugs. Okay lets start with the basics! SHELLOMO and CAPYRO are added to the game! You will start with their unevolved forms in your party AS WELL AS 2 other mons. Launch the game as LEAF to have access to all 4 TYPES with the new moves I want tested! SHELLOMO is launching with her SHINY choices, lucky her. CAPYRO is found on the plains, SHELLOMO should be a riverside encounter like the other WATER types, for now!

Lets start with the 4 new STAB moves. There isn't MUCH to say about these moves other than that they inflict higher damage at a higher energy cost. Originally I was going to have a ROCK move that STUNNED, but I am going to save that for a non-damaging, or lesser damaging move, later. The VEG move LEECH VINES actually does less damage than its peers, but heals the monster using it, because VEGs niche is being the 'healing' type. The effective delta, or trade, in HP is still competitive.

Abloom gives your mon and the whole team the BLOOMING buff, which heals them slightly every turn, as well as boosting their fertility. Not super relevant, yet. Makes your VEG monsters more support-healers for now.

Protect PROTECTS a monster from ALL DAMAGE the next time it would be damaged from an attack. (So it isn't used up when BURN hurts you). A lot of status moves do a small amount of damage, like Flame Sovereign for instance, so that would be a good way to deal with the OPFORS layer of protection while buffing yourself. Sucks to burst an expensive stab into a PROTECT, but DEF is what ROCK does.

REFRESHING SPLASH applies rejuvenate to your team. Water is kind of this hybrid defensive / supportive TYPE, so rejuvenate heals a little bit, and recovers a bit more energy each turn, for quite a long time! Not quite an energize, not quite a blooming, but doing both jobs.
And finally AIRSPEED buffs your whole teams SPEED significantly for several turns. Allowing the ever cheesy: SWITCH MON (into type advantage) - ATK FIRST, strat.

COMING UP NEXT, is a new area I have been working on for some time. As well as FOUR NEW MOVES for the BUG TYPE. I am making an executive decision to FINISH the initial offensive options for BUGS because it will give them their STAB, STATUS EFFECT, and then two BREEDING moves, which are important to have available as I work on the improved enemy A.I. that enemy trainers will use. Expect another pass over the STABLES mechanic as well.
Finally I will be reengaging across all socials, to hear complaints and bug reports covering all the problems I am sure are hiding in the code.

Comments (11)

S
ShinuCafe · July 1, 2026

where i can find hydramind?

K
KorX · May 12, 2026

The speed buff seems to persist between encounters for wild mons had a pebblet first turn slap me. The buff doesnt stay just the stat boost does. It seems to stay on if you run from the battle and dont defeat the wave of enemies. Finally found a dronebot and it evolved with a rock stone and a blank space.

M
Meme _Watcher · May 7, 2026

Unrelated in some way. Why is the upgrade member tiers kinda different compared to SubscribeStar? Like in here the 5$ tier only grants an exclusive vote while in SubStar you also get discord access while in here it’s only exclusive to the tier 10$?

E
EGGOMON · May 7, 2026

OH! Uh, I will look into this. I want both 10$ tiers to give discord access.

F
Fortnight556 · May 5, 2026

Fatmin evolves into Warwolf Aerobird evolves into Batmon

E
EGGOMON · May 7, 2026

WHAT?! Looking into this. FIXED, thank you for pointing this out.

E
EGGOMON · May 5, 2026

FIXED MAY 5th 12pm: FATMAX is no longer hogging the spawn of SHELLOMO and Capyro. Capyro is on the plains, Shellomo is a riverside encounter!

N
N · May 5, 2026

FATMAX appears instead of SHELLOMO in the area near the water

E
EGGOMON · May 5, 2026

This is happening for me too and I have no idea why. Looking into it.

A
Alpha Bravo Charlie Delta · May 5, 2026

Is there a new roadmap for 2026?

E
EGGOMON · May 5, 2026

After how cursed my life became for a few months after last year at new years I decided not to. And then something similar happened this year. I am pushing to finish the COMBAT update to get ENEMY TRAINERS done by midsummer, and then the first proper story update in fall so that the game can come out of alpha state and into beta.