August 12, 2026

Devlog V0.4

Heya all,

I’m currently busy working on V0.4.

The scope of this update is pretty big, and I’ll do my best to meet my self-assigned deadline.
Though… I might need a bit more time.

Here is what’s currently planned:


New Content Planned for V0.4

  • Main Story Continued: Cracks of the Gods & Goddesses

    • Without spoiling too much, this will lead into a lot more guided story content.

  • Game Balancing Update

    • Charm on players will now also apply a 25–50% damage nerf, so you won’t get instantly killed by your own Mystra.

    • Boss Guide Tome can be collected in Mystra’s house.

      • This will explain boss moves and gimmicks, such as staying at full HP to negate the Doll’s Soul Devour attack.

    • New Item: Protection Barrier

      • A rare item sold by the Wandering Merchant that allows you to save inside dungeons.

    • Difficulty Slider

      • Story Mode: 25% HP reduction and 25% damage reduction.

      • Easy Mode: 12% HP reduction and 12% damage reduction.

      • Base Mode: Same as currently.

      • Hard Mode: 25% HP increase.

      • Impossible Mode: Still to be determined.

  • New Zone: Stonewall

  • New Forging Items

  • 7 New Quests

  • 2 Returning Quests

    • Oishi is one of them.

  • World Exploration

    • This will lead to new zones and future content.

    • You can also send unused recruits out to farm Echoes or other goodies.

  • 3 Somnus Events + Somnus Growth Event

  • Minesweeper now replaces the last 2 Simon Says world events

  • Added Stomping Mechanic to more enemies

    • Similar to what you had against the dwarves.

    • This will now apply to enemies like Gobbos.

  • 5 New Recruits

    • Dwarven General

    • Dwarven Combat Smith

    • Dwarven Vanguard

    • Dwarven Armor Melder

    • Dwarven Iron Bolter

  • New World Map for the Exploration mechanic

  • New Growth System: Ascension

    • This allows you to upgrade units beyond their previous strength.

    • Example: Pluffy becomes Queen Pluffy!

    • This system will be updated slowly over time.

  • Quest Log Updates

    • I’ll keep improving the Quest Log so it’s easier to find things.

    • I will now mention zones per step, including which landmass they are located on.

  • Updated Height/Sprite Scaling

    • It should now scale with height properly: 1 = 1.

  • New Game Mode: Boss Rush

    • Bosses start at level 1 and gain 3 levels per defeat.

    • Per stage cleared, you gain Pure Mana equal to Current Stage x10.

    • Losing does not give you a Game Over.

  • Introducing the Mirror

    • This is similar to the “check on me” button from Growth Gambit, where the MC checks on herself and comments about it.

    • This might be expanded to more characters in the future. (but I would need a lot of writers.)

  • More Terrain Destruction

    • You know… a dwarven port is kinda... small for Mitty. :P

  • Will be adding Fanart to the game you can buy in the mansions for my great artist friend @Giankeshi check him out for more growth/expansion content.

  • And a lot more.

A lot of these additions are based on the feedback you all given me.
Thanks a lot !

(I will still make a post in the future going over some points and what try to improve.)

Comments (4)

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Bluegreydragon · August 12, 2026

Glad you're doing the charm damage nerf, it basically made some bosses infuriating. The plant boss in particular just wasn't worth the trouble since my party would just insta kill themselves every time it did a charm spell.

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Boosie · August 12, 2026

Pluffy gang rises

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scup · August 12, 2026

I'm most excited for difficulty settings and tge ascension! ✨️

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David Jones · August 12, 2026

The Pluffy finally gets some love!!!