August 5, 2024

Tales of Mystra progress update.

Heya,

First of I want to thank all of you who patiently waiting the Tales release, couldn't make me more happy.
Now, I think it's time for a update and a sneak peak.
Watch for yourself if your interested.

Anyway here is the status update of V0.1.
Current systems completely added and working:
- Team building
- After Combat Persona style recruiting.
- Character Growing when gaining strength
- After Combat Pure Mana -> Selective stats (permanent increase for Mystra)
- World scaling (it's not aggressive but passive)
- Side view combat + Front view Combat (it will switch between combats based on encounter and location)
- Travel system
- Day & Night system
- Dynamic Weather system
- Quests
- Gallery
- Custom Battle UI

Now for the things that still be worked on:
- 1 of the 4 dungeons have been completed while only 2 second is half way done. (map design)
- 2 villages have been completed but is missing NPC's
- Drawn version of the world map for the travel system.
- Sprites for characters (Ugh it's always the sprites hehehe)
- Fed data into the persona system (aka A LOT OF TEXT)
- Main story is only 20% finished at the current moment.
- Design around 160 more skills for the characters.
- Design not bullshit boss encounters.
- Add Quests into the Quests system.
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This sounds a lot but honestly it's not it's just a lot of repetitive work and can go really fast if
my mind and body works with me. (That is does sometimes)
For a release date, I can't tell you just yet as I don't know I can make it and I do not want to stress myself out.

Now if you have any questions do let me know.

Tales of Mystra Intro (Vimeo)

Comments (17)

H
House of Arima · August 15, 2024

this looks fantastic! definitely going to be a fun adventure. thank you orachi!!

S
Skullossal · August 6, 2024

Looks great so far, I'm pretty hyped.

D
Davy Jones · August 6, 2024

You started working on this like two months ago or something and it's already almost 20% done?!?!?

O
Orachi · August 6, 2024

No, that's story, so cutscenes, scenes with the cast or quests. You can't make that if as example floor is not there as example. So that means I would have to make the floor first, but how does the player reach that section, that means I have to make road to that location and objects like buildings,trees etc. That's how it goes :D So main story will be done when the whole map is finished. Haha.

A
Atomic_Concrete · August 6, 2024

Looks amazing, can't wait for the playable release!

B
Bluegreydragon · August 6, 2024

Sounds great. Quick question does world scaling mean the NPC's will level up in strength as the player does? Will the player have any ability to affect this one way or another through their actions?

O
Orachi · August 6, 2024

Yes, players have a way to decrease world level

F
Flan98 · August 5, 2024

Take your time 😇, this looks great!

C
Corrompu · August 5, 2024

For the character sprites, couldn't a partnership with other artists do this? This will save work and perhaps give you new ideas for the future.

O
Orachi · August 5, 2024

Already working on it, but I have to keep in mind the budget. As I'm still jobless and I do want to pay them for the massive amount of work I'm going to give them.

M
Mishap · August 5, 2024

Excited to see it. Don't stress too much, you'll do great.

G
Giankeshi · August 5, 2024

Oh man. This is gonna be a Jackpot! This is a good year for being alive. Thanks pal.

s
shadowP · August 5, 2024

Looking soooo Amazing! Expecting to see more preview! You are doing a great work!

T
The sniping spy · August 5, 2024

Don't make a release date until it's ready to be released

L
Lecleptocracia · August 5, 2024

It's looks very very cool, can't wait to play it!

M
Moon · August 5, 2024

Is it going to be exclusive to Gigantess membership or higher?

O
Orachi · August 5, 2024

For now I think Giantess Members or Higher, As currently I spend well over 2k into this. (not counting the time). Unless you mean testing, Testing is Giga Giantess or Higher.