Dev Notes - 2026-08-31 - Cleaning and Testing 0.1.7.4!
Hey folks, so I plan to release 0.1.7.4 Labor Day weekend, if not earlier. IN the screenshot below, you can see a 'Tests' button. I got Claude to write some automated scripts to go through each section of the Fast Track to make sure it is working correctly, which essentially also ensures the game is running properly overall. My hope is that this should lead to the highest stability and best tested game I have done. Hopefully no more unforeseen error screens.
Along with the UI look and feel change you see above, I am also sprinkling some music in, along with a bunch of render clean-ups. This release will not have new story content, but I think it is a much needed baseline level improvement for new players. I will give my patreons a week to enjoy, then do public release. Keeping the patreon time period limited, since most of the new content is sprinkled throughout the game.
If I get some of the new story stuff cleaned up by Labor Day weekend, I may just add that for the patrons, and release the regular version to public.
Also, if anyone is interested, here is the music I selected for the main menu:
https://pixabay.com/music/corporate-everyday-mysteries-part-2-298510/
And for the end of the weekend party when/if you are with an LI:
https://pixabay.com/music/ambient-slow-morning-ritual-537463/
If you have any free music/royalty free/subscription free music suggestions for any scenes, link me the music and the scene you want to see it in. Best idea gets a custom render of their choice! All free assets are always listed in my credits!
