Halls Of Desire [v0.2.1] - Update!
The big one: no more waiting. You can now take 15-20 shots per in-game day instead of ~7, time can be sped up, and money finally has a purpose.
Time
Time controls in the top-right corner of the camera feed: pause, speed x1 / x2 / x4 / x8 and SKIP, which fast-forwards to the next scene (press again to stop).
Auto fast-forward: while there is nothing to photograph, time runs at x10 automatically (can be turned off in Settings).
Time is paused during mini-games, the reward screen and dialogues.
More action
The tenant is away less often and for shorter periods. Phone/computer idling is rarer.
Long scenes (like sleeping) can be photographed every in-game hour, not just once.
A red dot on a camera button shows that something is happening on that camera.
Photo markers gently pulse so they are easier to spot.
The "two girls by the pool" photos were missing a marker and could never be obtained. Fixed.
Marketplace (new)
Open it from the computer's side menu.
Cameras (full version): buy access to the Pool, Laundry Room and Basement feeds.
Equipment:
HD Lens - better rarity odds
Silent Shutter - easier mini-games
Signal Jammer - suspicion grows slower and fades faster
Dark Web Contacts - +20 / 40 / 70% sell prices
Auto Recorder - may save scenes you missed on other cameras
Supplies:
Lens Cleaning Kit - prevents the towel after a failed shot
X-Ray Filter - next shot is Epic or better
Night Vision Battery - night shots are Rare or better
Bribe the Concierge - instantly lowers suspicion by 40%
Skill matters
Perfect shots: hit the centre / finish fast and the photo is guaranteed Rare or better with doubled rare odds.
Risk: Suspicion (new)
Every shot raises suspicion, a failed shot raises it a lot. It fades over time.
At 100% security inspects the cameras: all feeds go offline for 4 hours and you pay a fine (25% of your cash).
Warnings at 60% and 85%. Suspicion is shown in the computer header.
Phone orders (reworked)
Orders are always possible: they are built from photos that actually exist on your unlocked cameras.
Readable requests ("a redhead girl, on the toilet, Rare or better") instead of tag names.
Early orders never ask for Epic/Legendary photos; difficulty and rewards grow over the days.
Orders have a 36-hour deadline. You can cancel an order on the phone.
The current order is pinned to the top-left of the camera feed and shows when you already have a matching photo. Tap it to read the full request.
The Visitor
The weekly payment now grows: 1000, 2500, 5000, 9000, 14000, then +6000 per week.
Shown in the header ("Mon: $ ...") and reminded on Sunday evening.
Settings (new)
Gear button in the computer header and in the main menu. Compact window with tabs:
Audio: music and sound volume, mute all sound.
Display (PC only): fullscreen, VSync.
Game: auto fast-forward, FPS counter.
Interface
Interface reworked to fit the screen on both PC and phones; nothing overlaps the camera feed any more.
Touch-first controls: everything works with taps, no keyboard shortcuts and no hover-only hints. Tap the Suspicion or payment chip in the header to see what it means.
Lists (Marketplace, Mods) can be scrolled with a finger even when the swipe starts on a button. A swipe never presses the button by accident.
Notifications appear in the bottom-left corner and can be dismissed with a tap.
Going back to the main menu now asks for confirmation.
"Load Game" is now Continue (the game saves automatically). Starting a new game over an existing save asks for confirmation.
End-of-day summary (photos, earnings, suspicion, days until the next payment).
Short tutorial hints for new players.
Performance
The 3D room and its screen effects are no longer rendered while the computer is open.
Camera videos pause when the camera screen is not visible.
Camera videos re-encoded to 720p: 2.25x less work per frame, half the download size and shorter hitches when switching cameras.
Noise and lens distortion screen effects are now drawn in a single pass.
Android: the game is always synced to the display refresh rate, so the phone heats up less and doesn't throttle.
Autosave no longer writes to disk every second while fast-forwarding.
v0.2.1 - Bug fixes
Fixed: the boss asked you to pay twice on Monday. After paying, you were asked again for next week's amount and punished for not having it. Now each visit is one choice: pay or refuse.
Fixed: closing the game or leaving to the main menu during the Monday visit skipped the payment. The boss now comes back when you continue.
Fixed: leaving to the main menu during a dialogue could freeze time after pressing Continue.
Fixed: the end-of-day summary on Monday showed the wrong amount for the next payment.
Fixed: the game crashed on start on Linux under Wine. The Windows build now uses Vulkan instead of Direct3D 12. If it still crashes for you, launch the game with --rendering-driver opengl3
Comments (2)
is that a bug that for the 1st payment she ask 1000$ and just after 2500$ ? edit: yup, look like i have to pay twice for every payment
Yes, we have already noticed this bug and will fix it in the next update. We apologize for this error.
