E6 Dev Update #4
Hi all, quick update and some yapping:
Firstly, I'll be doing dev updates on Sundays again rather than randomly every 1.5 weeks and we'll have E6 outfit previews every Thursday while I work on the animations. Very much focused on E6's animations right now but also doing a few other odds bits such as adding details to the new environments we'll be seeing.
Thank you to everyone who did the poll this week. The results have been very reassuring for my current plans for the dark tree's re-work. A strong majority of you said you'd be interested in playing as a bad boy as well as a good guy. Some of you said you'd only ever be good and almost none of you said you'd always be bad. I hope these results are accurate with the vast majority of you interested in both, the reason I'm not certain it's accurate is because I'm not sure whether I would even answer my own poll correctly lol. I like to think I would choose both but whenever I fancy trying an "evil" playthrough in other games I often just end up not being able to make the mean choices and choose the kind options instead lol. And I think there's been some studies that concluded a lot of gamers are like that.
But nonetheless, Elmwood is a game that prides itself on giving you a very high degree of choice and I don't believe that you truly have any choice to be good if there's no option to be bad. So I have a very radical new framework for the dark tree which is going to provide the capacity to be "bad". Not bad to the degree of murdering people obviously, but bad in the sense of being a little toxic, a little manipulative & a little cunning to develop relationships in an alternative way to sweet & kind romance. If the light tree exists to help girls fall in love with you through romance, the dark tree will exist to help get girls addicted to you through obsession.
I won't say much more because there's still a lot I need to look at but my new plan for the dark tree is going to be such that it not only enables you but also rewards you for being cunning and manipulative. Lots and lots I need to consider and test but I'm quite keen on my new plan for this set of perks and I think it could be very fun (if you don't mind being a little mean sometimes).
But yapping aside, development is going ok and I will continue to show outfit previews every week while I work on the animations. No polls or anything planned for this week but if you have any thoughts or feedback you're always welcome to dm me.
Hope you have a great week and thank you for your support!
Comments (9)
I'm very surprised by this! I think that reworking completely a skill tree Is going to be a hard work so props to you! I think this because there has been already 5 episodes and maybe people already invested points on that tree so i'm curious on how it's going to be handled, i don't think there will be some major modifications in previous episodes but maybe some will be necessary? Idk hahahah
In response to some of the comments here - the dark tree isn't going to allow you to be super "evil" and do things that are very immoral or anything, more along the lines of just being a little toxic. For example, if a girl texts you, you might reply to her with a sweet message that increases her Love. Not replying to her would be bad in the current system because you don't gain any Love. But what if instead, deliberately ghosting her made her more obsessed? More attracted to you in a different capacity. That's kind of the mindset I have and what I'm experimenting with. Nothing terribly "evil" unless you consider cheating evil.
Something to consider from the poll is that providing a darker path could provide you with a whole new segment of customers. Those that search for games with manipulation and obsession like a Shattered Minds or Game of Hearts...
That's something I agree wholeheartedly to. To make a good choice really matters; you need to have bad choices. We need to have a balance of choices to be able to create a playstyle close to what we consider our own.
Thanks for the update! The option for an entirely evil playthrough is an interesting one. I don't think i've seen an AVN that allows such freedom so kudos to you for trying something different and innovative. I can't wait to see how it turns out.
Didn't see any poll, I assume because my support tier is too low. I wouldn't mind using Dark talents to seduce LIs but wouldn't be a fan of using toxic or manipulative options. Regardless, Harmony seems so important to the endgame I want that Light and Dark being mutually exclusive means I'll never go Dark.
I don't like to be a bad guy. I know I have never had a girlfriend ever but I would never be evil to her. I will never choose the dark side I will choose the light side which I was going to do when E6 came out. I like to be kind to people. Yes I know I do get angry at stuff but I try to be kind. I could never be mean or bad to Saki she is too incent to hurt. So no DARK side for me.
Wait, there was a poll? I can't seem to see it in my Patreon feed.
2 posts before this! (just before Florence's preview)
