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April 22, 2026

๐ŸŽฅ ANTH JAMES FC26 โ€“ V7 FULL GAMEPLAY PACKAGE RELEASE VIDEO & DETAILS!!!!!!!!!!โš™๏ธ MIDFIELD PLUS+ A TRUE GAME-CHANGING ADD-ON ๐Ÿ”ฅ/ OFF-BALL RE-DEFINED / FOCUS ON FUNDAMENTALS / NATURAL X ELITE MOVEMENT / ๐Ÿ”ถ500+ OPTIONS / REALISM YOUR WAY๐Ÿ’ฅ

๐Ÿ‘‰Join and download now: https://www.patreon.com/c/anthjames_gameplayoverhaul

NOTE: This is a highlight video for V7. Watch the MIDFIELD PLUS+ DEEP DIVE video here: https://www.youtube.com/watch?v=vug3g2s4apI&lc=UgxPGEML1EByvsAM-YN4AaABAg


๐Ÿ’ฅA TRUE GAME-CHANGER IS HERE!

V7 shifts the focus toward one of the most important areas of football: the midfield battle.

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โœ‹ A quick note if youโ€™re new around hereโ€ฆ

Each version builds on the previous, so if youโ€™re new to the mod and you want to catch up on whatโ€™s been included in the mod so far, be sure to read the โ€˜CURRENT FEATURES OVERVIEW๐Ÿ”ฅโ€™ PDF for an overview.

For a full breakdown, you can catch up on the previous versions โ€˜Detailsโ€™ PDFs inside the download.

๐Ÿ”’ MIDFIELD PLUS+

(Full Gameplay Package Only)

๐Ÿ›‘ MIDFIELD PLUS+ is NOT designed to be used on its own. It is a block component ADD-ON, built to be used WITH a standalone - not instead of one.

๐Ÿ›‘๐Ÿ›‘Please make sure you take the time to read the MIDFIELD PLUS+ pdf included in the download or you will use this incorrectly. There are certain options that are INCOMPATIBLE with MIDFIELD PLUS+


The result is a much tighter, more structured experience where space and time are far more limited.
Progressing up the pitch now requires more thought, patience and awareness, rather than relying on simple exploits or repetitive patterns.

This is gameplay where getting from one end of the pitch to the other requires a genuine footballing brain.


MIDFIELD PLUS+ is built on the back of hundreds of tests and refinements.
In many ways, it represents years of learning, testing and development coming together into one system.

This is not a collection of surface-level tweaks or assumptions based on file names.
Itโ€™s also not based on ideological football views.

Every change has been made with a clear understanding of how EAโ€™s own off-ball mechanics actually function and finding tangible solutions.


It combines multiple gameplay systems:

  • ๐ŸŸฉPositioning

  • ๐ŸŸฉMarking

  • ๐ŸŸฉTracking

  • ๐ŸŸฉAwareness

  • ๐ŸŸฉAggression

  • ๐ŸŸฉReactions

  • ๐ŸŸฉPhysical interactions

โ€ฆall working together in a cohesive way to create the best midfield/off-ball experience FC/FIFA has seen in YEARS!


โš™๏ธ WHAT IT DELIVERS

MIDFIELD PLUS+ creates a much more compact and active midfield environment.

Players donโ€™t simply stand closer together. They react better, cover space more intelligently and support each other in a way that feels far more natural.

The defensive side of the game becomes more reliable and less passive, while still respecting player attributes and differences.

As a result, the gameplay feels less open to exploitation and far less repetitive. Matches develop more naturally, with greater variety in both attacking and defensive sequences.

The game becomes less predictable, more demanding and ultimately more rewarding to play.

๐Ÿšจ IMPORTANT: MIDFIELD PLUS+ draws from multiple gameplay areas, meaning it needs to be used correctly. Some options inside the FULL GAMEPLAY PACKAGE are simply not compatible, and using them will reduce the effectiveness of the system rather than improve it. Itโ€™s important to take the time to read through the MIDFIELD PLUS+ PDF before using it so you understand how everything works together.

๐Ÿ‘‰ Take the time to read through the MIDFIELD PLUS+ PDF before using it so you understand how everything works together.


๐Ÿ” DETAILS OF MIDFIELD PLUS+


๐ŸŸฉ POSITIONING

Positioning is one of the core foundations of MIDFIELD PLUS+.

Every element of spacing has been carefully analysed and rebuilt to improve the midfield battle in a meaningful way.

Midfielders are more compact, but importantly, they are also given the freedom to break shape when needed. They will spread wider, track further and react to danger more naturally.

Wingers can drop into the back line, and midfielders will travel into wide areas when required. These are small details, but they have a major impact on how the game plays.

A key point is that players are not just standing closer together. They are positioned contextually and react in ways that support the overall structure of the midfield.


๐ŸŸฉ WINGS (A MAJOR BREAKTHROUGH)

This is one of the biggest improvements in MIDFIELD PLUS+.

For years, the wings have been one of the most exploitable areas in FC/FIFA. It has often been too easy to move the ball wide and attack without enough resistance.

The issue isnโ€™t simply passive defenders. It comes from the interaction between EAโ€™s 1v1 mechanic and other off-ball systems. Because of that, the solution isnโ€™t just increasing aggression - it requires a much more detailed approach.

Through extensive testing and deep analysis, MIDFIELD PLUS+ delivers far stronger wing security through multiple systems working together.

You will now see:

  • Much better overall coverage on the wings

  • Stronger support from the same-sided CB

  • More consistent engagement all the way to the touchline and byline

  • Midfielders recognising danger and travelling wide

  • Earlier and more committed physical engagement

  • Smarter defensive angles against dribblers

The wings are now far more secure. Wide play is still effective, but it is no longer an easy or repetitive route to goal.

This system works across back 3, 4 and 5 formations, and once the wings are properly controlled, the entire rhythm of the game changes. You are forced to build attacks with more thought and purpose.

๐ŸŸฉ ENHANCED COVERAGE, MARKING AND TRACKING

MIDFIELD PLUS+ also introduces major improvements to defensive coverage, marking and tracking.

These changes have been made with a deep understanding of EAโ€™s 1v1 mechanic, not blindly with no idea about what it is or how it impacts the gameplay.

Defenders now mark tighter, react more aggressively and show greater intelligence in how they cover space together. While still influenced by attributes, there is a clear improvement to the overall defensive foundation.

These changes donโ€™t come from simply increasing values. They come from multiple systems working together with again, a clear understanding of how EAโ€™s 1v1 mechanic operates.

Defenders now have more freedom to:

  • Mark and track runners

  • Step across to cover space

  • Support team-mates

  • Commit to tackles more effectively

This creates a much more active and reactive defensive system.

You will see behaviours such as:

  • CBs stepping into space when needed

  • Wingers tracking all the way back and supporting defensively (even dropping into the back 4 if required)

  • Smarter tracking inside the box

  • Opposite-side defenders continuing their runs when required

The pitch feels far more alive and natural as a result.


๐ŸŸฉ VARIETY: THE GAME FEELS MORE ALIVE

This is a key outcome of all these changes.

With better structure, awareness and off-ball activity, gameplay becomes far less predictable. Matches develop more naturally, with greater variation in both attacking and defensive sequences.

You will see:

  • More organic defensive moments

  • More realistic midfield battles

  • Greater variety in attacking decisions

  • More natural transitions

  • Fewer repetitive patterns

No two matches feel the same, which is essential for creating a more authentic football experience.


โœจ WHATโ€™S NEW IN THE V7 STANDALONE?


โš™๏ธ V7 STANDALONE IMPROVEMENTS

The V7 standalone itself has undergone a wide range of improvements across multiple areas of gameplay.

While MIDFIELD PLUS+ pushes things further in terms of the midfield/defence, these changes ensure that every standalone experience benefits from key upgrades.


๐Ÿชฝ WING COVERAGE

A big breakthrough from MIDFIELD PLUS+ has been carried into the standalone, ensuring all ways of playing V7 will benefit from this.

For years, the wings have been one of the most exploitable areas in FC/FIFA gameplay. Beating a fullback too often led to easy progression with little to no defensive resistance.

That changes in V7.

Through extensive testing, study of FIFA 16 (which has a great fundamental positioning system), and a large number of refinements, the standalone now features significantly improved wing coverage.

Midfielders and centre-backs are more willing to travel across and engage in wide areas, providing better support and closing down space earlier. This applies all the way from the touchline to the byline, ensuring that wide play is properly contested.

The result is better positioning, stronger coverage and more consistent defensive engagement on the wings. This has a noticeable impact on how attacks develop and how space is managed across the pitch.


โš–๏ธ IMPROVED REFEREE

The referee system has been refined to produce more accurate decisions, particularly in situations where the ball is won cleanly from a slide tackle.

This helps reduce frustration from incorrect foul calls and creates more consistency.

Remember, the referee inside the standalone is just one possible interpretation. Those who want further control should explore the huge range of referee options inside the FULL GAMEPLAY PACKAGE (which have been added to and restructured for V7).


๐Ÿฅ… IMPROVED GOALKEEPERS

Goalkeepers are now faster to react in the standalone and are more responsive in key moments.

Importantly, this does not make them overpowered.

Remember, the goalkeeper inside the standalone is just one possible interpretation. Those who want further control should explore the huge range of goalkeeper options inside the FULL GAMEPLAY PACKAGE (which have been added to and restructured for V7).


๐Ÿง  FC IQ IMPROVEMENTS

Specific adjustments have been made to fullback and midfield player roles to improve overall defensive stability.

Players are now less likely to overcommit in possession and are more consistent in maintaining their defensive shape. This helps prevent unnecessary chaotic transitions and helps to provide more overall positional stability. 

๐Ÿ’ช IMPROVED PHYSICALITY

Physical interactions have been expanded and improved.

Players now show a greater willingness to tackle, engage and compete for the ball from a wider range of angles. This creates more realistic duels and reduces situations where defenders simply track without committing.


๐Ÿ‘€ INCREASED AWARENESS

Off-ball awareness has been improved across the pitch inside the standalone.

Players react more effectively to loose balls and are quicker to recognise danger, leading to more natural and responsive gameplay sequences.

Again, this is said with a full understanding of the โ€˜1v1โ€™ mechanic and how it works. If youโ€™re unfamiliar with that, please explore the EXPRESS NOTES AND CONSIDERATIONS PDF where this is explained and can help you understand how to approach the off-ball side of gameplay.


โšฝ ATTACKING IMPROVEMENTS

On the ball, players are now more willing to make runs even in tighter situations.

Previously, congestion could limit attacking movement. In V7, players are more proactive, creating better attacking support and more dynamic build-up play.


๐Ÿ”„ MORE FREEDOM IN DEFENDING

Defenders now have greater freedom to move, track and cover across larger areas.

This reduces overly rigid behaviour and allows for more natural defensive support, particularly when dealing with wider threats or secondary runs.

Again, itโ€™s important to understand that the BEST iteration of the midfield/defensive awareness/tracking/marking/covering etc is to simply add in MIDFIELD PLUS+ with your standalone.

However, there is an overall bump in defending freedom inside the V7 standalone as well, but MIDFIELD PLUS+ takes this to another level.


๐ŸŒฟ NEW STANDALONE โ€” NATURAL X ELITE


V7 introduces an all-new standalone: NATURAL X ELITE.

X ELITE is built with a clear focus on balance, consistency, functionality and INTERACTION between attacker and defender. I take the existing FC mechanics into account, making key changes to ensure a BALANCED overall gameplay experience. 

Modern FIFA/FC gameplay often allows acceleration and responsiveness to dominate interactions, making it too easy to bypass defenders through simple movements which cause a breakdown in mechanics.

Through NATURAL X ELITE my focus has been creating a more balanced relationship between attacker and defender, where turning, dribbling and accelerating is more measured and players can no longer simply receive the ball and move past opponents without thought. Dribbling at particular angles or taking certain touches now take more realistic amounts of time and require more weighted body shifts.

Again, the priority with X ELITE is to work WITH the existing mechanics to maximise the overall gameplay experience and NOT to simply focus on ideological movement.

HOW DOES IT FEEL?

Movement feels more weighted and deliberate, with a much slower acceleration progression. There is a stronger emphasis on timing and control, without making the gameplay feel sluggish. Players remain agile and capable, especially at higher skill levels, but dribbling and sprinting/turning isnโ€™t quite as automatic. Again, Iโ€™ve studied and compared many movement patterns to multiple older football titles, looking for some key markers and I feel X ELITE is the closest to create a balanced interaction between attacker and defender.

The focus shifts toward how you use your player rather than relying on instant responsiveness. You are encouraged to use space more effectively, time your turns more carefully and manage acceleration properly. Simple actions like knowing WHEN to knock the ball forward to gain speed or separation or even choosing the right moment to turn become far more important with X ELITE.

The result is a more considered and balanced experience that still feels responsive, but no longer overly forgiving. The interaction between attacker and defender is more even, and success comes from decision-making and execution rather than relying on mechanics that are too easy to exploit.

โš ๏ธ REMINDER: Those coming from a faster/more responsive movement base may initially find this gameplay slower than what theyโ€™re used to, and thatโ€™s completely normal. Instead of writing it off immediately, allow yourself time to adapt and learn. There is far more consideration behind each action than it might first appear. The focus here is on the entire gameplay experience, not isolated moments. What matters most are the fundamental interactions across the pitch, and thatโ€™s where the real difference is made.


๐Ÿ“ฆ FULL GAMEPLAY PACKAGE ADDITIONS (500+ OPTIONS)

V7 also expands the Full Gameplay Package even further.

These options exist so you can tailor the gameplay to your own interpretation of realism.

There is no right or wrong balance.

If you enjoy experimenting and refining gameplay behaviour, there is a huge amount to explore.

If you prefer a simple experience then you donโ€™t have to worry about getting bogged down with options and combinations - simply select an ALL-IN-ONE standalone, or add in MIDFIELD PLUS+ and you have a full gameplay experience. 


๐Ÿงฉ POSITIONING ALTERNATIVES โ€” GENERATION 2

Positioning has been completely rebuilt and streamlined for V7.

This applies not only to the standalone, but also to all positioning alternatives, ensuring that improvements such as wing coverage are consistent across every setup in V7.

๐Ÿ”„ WHY GENERATION 2 POSITIONING HAS CHANGED

During the development of MIDFIELD PLUS+, one of the biggest breakthroughs was finally securing the wings. As Iโ€™ve said, this has a major knock-on effect on the entire gameplay experience, as it removes one of the most consistently exploitable avenues to goal and forces you to play more considered, realistic football.

This isnโ€™t simply due to passive or โ€˜dumbโ€™ defenders. Itโ€™s the result of multiple underlying mechanics interacting with each other.

Addressing this has led to:

๐Ÿ”นMuch stronger defensive positioning and behaviour out wide, all the way to the touchline and byline

๐Ÿ”นImproved tracking, support and defensive aggression

๐Ÿ”นMore consistent and reliable defensive behaviour overall

Because of this breakthrough, I wanted these improvements to be felt across the entire mod, not just within MIDFIELD PLUS+ (even though that is still the best way to experience it).

As a result, all positioning has been reworked for V7. This includes the standalone positioning as well as all Generation 2 Positioning Alternatives, alongside the changes already present in MIDFIELD PLUS+.

At the same time, the system has been streamlined to make it easier to understand and use. Some older positioning alternatives are no longer necessary due to these improvements and have been removed.

๐Ÿ‘‰ In short, you will now experience significantly improved wing coverage across the entire mod, including within the standalones themselves.๐Ÿ”น GENERATION 2 POSITIONING OPTIONS


๐Ÿ”นNEW (AND IMPROVED) GENERATION 2 POSITIONING ALTERNATIVES

๐ŸŸฉSTANDALONE POSITIONING

This is the base included in your standalone. It is carefully designed to provide a balanced experience and should always be your starting point.

๐ŸŸฉMORE PRESSING

A variant of the standalone positioning with increased pressing intensity, while maintaining the same overall shape.

๐ŸŸฉMIDFIELD TWEAK

A subtle adjustment where midfielders position themselves slightly deeper when defending in the final third, compared to the standalone base.

๐ŸŸฉSTRUCTURED BALANCE

A tighter midfield structure compared to the standalone, without reaching the intensity of MIDFIELD PLUS+.

๐ŸŸฉSTRUCTURED BALANCE โ€“ NARROW MIDFIELD

A more compact version of Structured Balance, making it more difficult to play through central areas.

๐ŸŸฉSHORT HALVES SPACE

Designed to create more space across the pitch, particularly suited to shorter halves or those wanting more attacking situations.

๐ŸŸฉMIDFIELD PLUS+

The most compact and structured system available. This is separate from a regular positioning alternatives as it incorporates many other elements as well and must be used as its own add-on. If youโ€™re after the best possible off-ball defensive / midfield system then simply use MIDFIELD PLUS+ and youโ€™re sorted!

If this is a little too tight for your tastes, then explore one of the many other alternatives!


๐Ÿ—‚๏ธ OLDER POSITIONING OPTIONS

All of the older positioning options are still available, but they do not include the V7 improvements such as enhanced wing coverage.

They are also based on V6 reference points, so they are not recommended for use with V7 unless specifically desired.


However:

โ— They do NOT include V7 improvements
โ— They are based on V6 reference points


๐Ÿ‘‰ Not recommended unless specifically desired


๐Ÿงค GOALKEEPER & REFEREE SYSTEM

Both systems have been restructured into a simple level-based format.

Lower levels represent weaker goalkeepers or more lenient referees, while higher levels increase difficulty or strictness.

Remember, there is already a specific version of each built into the standalone (which fits into a middle level), making the system easier to follow and use than ever before.


๐Ÿƒ FATIGUE OPTIONS

New fatigue options have been added to give more control over player stamina and fatigue.

New options include:

๐Ÿ”ถReduced Fatigue โ€“ Subtle
๐Ÿ”ถReduced Fatigue โ€“ Strong
๐Ÿ”ถIncreased Fatigue


๐Ÿงฉ MIDFIELD PLUS+ OPTIONS

MIDFIELD PLUS+ is a BLOCK COMPONENT, meaning it is built from multiple gameplay systems working together. It uses itโ€™s own reference points for many areas, meaning as a trade-off there are certain option folders that are simply not compatible.

The following options should NOT be used with MIDFIELD PLUS+:

 โŒ Defensive Options
โŒ FC IQ Options
โŒ Positioning Options

Using options from these folders will conflict with the system rather than improve it. The naming and behaviour of those options have no direct correlation with what exists inside MIDFIELD PLUS+, so stacking them will break the intended experience.

To give you more control without breaking the system, there are specific MIDFIELD PLUS+ options designed to work safely within its structure.

These options have been built specifically for the MIDFIELD PLUS+ ecosystem and allow you to make targeted adjustments to MIDFIELD PLUS+ while preserving the overall balance.

โš™๏ธ DEFENSIVE & PRESSING ADJUSTMENTS

๐Ÿ”ถMIDFIELD PLUS+ OPTION - DEFENSIVE REACTION ABILITY SCALING

Use this option if you are using MIDFIELD PLUS+, but you want to REDUCE the lower end defensive reaction/positioning ability of players/teams. This will result in lower rated defensive players not being able to react or position themselves as quickly as they normally would with MIDFIELD PLUS+.

๐Ÿ”ถMIDFIELD PLUS+ OPTION โ€“ Increased Defensive Reactions

Improves how quickly defenders react to danger, loose balls and nearby movement. This makes defensive behaviour feel sharper and more responsive without changing the overall structure.

๐Ÿ”ถMIDFIELD PLUS+ OPTION โ€“ Pressing Ability Scaling

Adjusts how pressing intensity scales based on player ability. Higher quality players will apply pressure more effectively, creating more variation across teams.

๐Ÿ”ถMIDFIELD PLUS+ OPTION โ€“ Increased Defensive Reactions + Pressing Ability Scaling

A combined option that strengthens both defensive responsiveness and pressing behaviour. This is a more noticeable step up in intensity compared to using either option individually.

๐Ÿ”ถMIDFIELD PLUS+ OPTION โ€“ Reduced Marking Intensity

Slightly loosens the marking system. This can help introduce a bit more space and freedom if the default MIDFIELD PLUS+ experience feels too tight.

๐Ÿ”ถMIDFIELD PLUS+ OPTION - PHYSICAL ALTERNATIVE

MIDFIELD PLUS+ sees some specific changes made to physicality. Use this option if you want to try a slight alternative to this physicality where defenders have a stronger preference for shirt pulling instead of stepping in front of attackers.

๐Ÿ”ถMIDFIELD PLUS+ OPTION โ€“ FC IQ โ€“ Deep Lying Playmaker (โ€˜Come Shortโ€™ Restored)

Allows deep-lying playmakers to come short more often and offer support in build-up, helping create better passing outlets under pressure.

๐Ÿ”ถMIDFIELD PLUS+ OPTION โ€“ FC IQ โ€“ False Nine Deeper

Encourages the false nine to drop deeper into midfield areas, improving link-up play and central overloads.

๐Ÿ”ถMIDFIELD PLUS+ OPTION โ€“ FC IQ โ€“ Falseback (More Narrow in Possession)

Adjusts falsebacks to stay more compact when in possession, supporting midfield structure rather than drifting too wide.

๐Ÿ”ถMIDFIELD PLUS+ OPTION โ€“ FC IQ โ€“ Falseback Balanced โ€“ Attack

A more progressive version of the falseback role, allowing for better attacking support while still maintaining overall balance within the system.



๐Ÿ“š FULL INCLUSIONS LIST


๐Ÿ’Ž โ€˜MOD TESTING AND SUPPORTINGโ€™ TIER

๐ŸŽฎ AIO STANDALONE VERSIONS:

๐ŸŸง V7 NATURAL ELITE
๐ŸŸง V7 NATURAL BALANCE
๐ŸŸง V7 NATURAL BALANCE+
๐ŸŸง V7 NATURAL COMPOSED
๐ŸŸง V7 NATURAL COMPOSED+
๐ŸŸง V7 NATURAL DYNAMIC
๐ŸŸง V7 NATURAL DYNAMIC+
๐ŸŸง V7 NATURAL X
๐ŸŸง V7 NATURAL X SPRINT
๐ŸŸง V7 NATURAL XS
๐ŸŸง V7 Fast
๐ŸŸง V7 Regular
๐ŸŸง V7 Regular Contrast
๐ŸŸง V7 Slow
๐ŸŸง V7 Slow Contrast
๐ŸŸง V7 Extra Slow
๐ŸŸง V7 BONUS: Fluid Flow
๐ŸŸง V7 BONUS: Slow Flow


๐Ÿ”ฅ โ€˜FULL GAMEPLAY PACKAGEโ€™ TIER

๐ŸŽฎ AIO STANDALONE VERSIONS:

๐ŸŸง V7 NATURAL ELITE
๐ŸŸง V7 NATURAL BALANCE
๐ŸŸง V7 NATURAL BALANCE+
๐ŸŸง V7 NATURAL COMPOSED
๐ŸŸง V7 NATURAL COMPOSED+
๐ŸŸง V7 NATURAL DYNAMIC
๐ŸŸง V7 NATURAL DYNAMIC+
๐ŸŸง V7 NATURAL X
๐ŸŸง V7 NATURAL X SPRINT
๐ŸŸง V7 NATURAL XS

๐ŸŸง CONTROLLED SPRINT ENABLED VERSIONS OF ALL V6 STANDALONES

๐ŸŸง V7 Fast
๐ŸŸง V7 Regular
๐ŸŸง V7 Regular Contrast
๐ŸŸง V7 Slow
๐ŸŸง V7 Slow Contrast
๐ŸŸง V7 Extra Slow

๐ŸŸง V7 BONUS: Fluid Flow
๐ŸŸง V7 BONUS: Slow Flow

๐ŸŸง V7 Fast (Dribble Alternative)
๐ŸŸง V7 Regular (Dribble Alternative)
๐ŸŸง V7 Regular Contrast (Dribble Alternative)
๐ŸŸง V7 Slow (Dribble Alternative)
๐ŸŸง V7 Slow Contrast (Dribble Alternative)
๐ŸŸง V7 Extra Slow (Dribble Alternative)
๐ŸŸง V7 BONUS: Fluid Flow (Dribble Alternative)
๐ŸŸง V7 BONUS: Slow Flow (Dribble Alternative)


๐ŸŸฆ OLDER VERSIONS:

๐ŸŸฆ V6
๐ŸŸฆ V5
๐ŸŸฆ V4
๐ŸŸฆ V3
๐ŸŸฆ V2
๐ŸŸฆ V1.01


๐Ÿ”ฅ BLOCK COMPONENT ADD-ONS:

๐Ÿ”ฅ MIDFIELD PLUS+


๐ŸŸจ PRESETS:

๐ŸŸจ Short Halves Preset (Updated)
๐ŸŸจ Scrappy Preset
๐ŸŸจ Light Scrappy Preset
๐ŸŸจ Character Preset


๐ŸŸฉ OPTIONS:

๐ŸŸฉ Additional Set Piece Curve Option
๐ŸŸฉ Advanced Passing System - Level 1
๐ŸŸฉ Advanced Passing System - Level 2
๐ŸŸฉ Advanced Passing System - Level 3
๐ŸŸฉ Advanced Passing System - Level 3 + Increased Contrast
๐ŸŸฉ Advanced Passing System - Level 4
๐ŸŸฉ Advanced Passing System - Level 5
๐ŸŸฉ Advanced Passing System - Level 5 + Increased Contrast
๐ŸŸฉ Advanced Passing System - Level 6
๐ŸŸฉ Advanced Passing System - Level 6 + Increased Contrast
๐ŸŸฉ Advanced Passing System - Level 7

๐ŸŸฉ Advanced Passing System - OFF - Ground Passes Only
๐ŸŸฉ Advanced Passing System - OFF - Through Balls Only
๐ŸŸฉ Advanced Passing System - OFF - Lob Passes Only

๐ŸŸฉ Advanced Passing System - Level 1 - Ground Passes Only
๐ŸŸฉ Advanced Passing System - Level 1 - Through Balls Only
๐ŸŸฉ Advanced Passing System - Level 1 - Lob Passes Only

๐ŸŸฉ Advanced Passing System - Level 2 - Ground Passes Only
๐ŸŸฉ Advanced Passing System - Level 2 - Through Balls Only
๐ŸŸฉ Advanced Passing System - Level 2 - Lob Passes Only

๐ŸŸฉ Advanced Passing System - Level 5 - Ground Passes Only
๐ŸŸฉ Advanced Passing System - Level 5 - Through Balls Only
๐ŸŸฉ Advanced Passing System - Level 5 - Lob Passes Only

๐ŸŸฉ Aggressive Defender Step Up Option
๐ŸŸฉ Attack Alternative - Default FC26
๐ŸŸฉ Attack Alternative - V4

๐ŸŸฉ Attacking Reaction Times - Increased
๐ŸŸฉ Attacking Reaction Times - Strongly Increased
๐ŸŸฉ Attacking Reaction Times - Very Strongly Increased

๐ŸŸฉ Attacking Runs Option - Extremely Increased
๐ŸŸฉ Attacking Runs Option - Greatly Increased
๐ŸŸฉ Attacking Runs Option - Increased
๐ŸŸฉ Attacking Runs Option - Reduced
๐ŸŸฉ Attacking Runs Option - Significantly Increased
๐ŸŸฉ Attacking Runs Option - Slightly Increased
๐ŸŸฉ Attacking Runs Option - Slightly Reduced
๐ŸŸฉ Attacking Runs Option - Strongly Increased
๐ŸŸฉ Attacking Runs Option - Strongly Reduced
๐ŸŸฉ Attacking Runs Option - Ultimately Increased

๐ŸŸฉ Authentic Mode - Enable Option

๐ŸŸฉ Ball Physics Alternative
๐ŸŸฉ Ball Physics Alternative - Larger Ball Option
๐ŸŸฉ Ball Physics Alternative - Much Smaller Ball Option
๐ŸŸฉ Ball Physics Alternative - Slightly Smaller Ball Option
๐ŸŸฉ Ball Physics Alternative - Smaller Ball Option

๐ŸŸฉ Ball Physics Alternative (V3) - Bonus Option
๐ŸŸฉ Ball Physics Alternative (V3) - Heavier Flight Option
๐ŸŸฉ Ball Physics Alternative (V3) - Heavier Flight - Larger Ball Option
๐ŸŸฉ Ball Physics Alternative (V3) - Heavier Flight - Much Smaller Ball Option
๐ŸŸฉ Ball Physics Alternative (V3) - Heavier Flight - Slightly Smaller Ball Option
๐ŸŸฉ Ball Physics Alternative (V3) - Heavier Flight - Smaller Ball Option
๐ŸŸฉ Ball Physics Alternative (V3) - More Curve and Dip Option
๐ŸŸฉ Ball Physics Alternative (V3) - Slightly More Curve and Dip Option

๐ŸŸฉ Ball Physics - Increased Roll Option
๐ŸŸฉ Ball Physics - Larger Ball Option
๐ŸŸฉ Ball Physics - More Curve and Dip Option
๐ŸŸฉ Ball Physics - Much Smaller Ball Option
๐ŸŸฉ Ball Physics - Reduced Roll Option - Strong
๐ŸŸฉ Ball Physics - Reduced Roll Option - Subtle
๐ŸŸฉ Ball Physics - Slightly More Curve and Dip Option
๐ŸŸฉ Ball Physics - Slightly Smaller Ball Option
๐ŸŸฉ Ball Physics - Smaller Ball Option

๐ŸŸฉ Ball Freedom Refined Option
๐ŸŸฉ Ball Reaction Option

๐ŸŸฉ ๐Ÿ’ฅ Career Mode Gameplay Stability Test Option
๐ŸŸฉ ๐Ÿ’ฅ Career Mode Gameplay - Boosts and Passive CPU Removed Only - Test Option

๐ŸŸฉ Collision Alternative Option (V4)

๐ŸŸฉ Compact Lines Option - Strong
๐ŸŸฉ Compact Lines Option - Subtle

๐ŸŸฉ Contain - More Intense Option
๐ŸŸฉ Contain - Very Intense Option

๐ŸŸฉ CPU Behaviour Alternative - Tweak Test
๐ŸŸฉ CPU Behaviour Alternative - V4 Option

๐ŸŸฉ CPU Shooting Errors - Increased
๐ŸŸฉ CPU Shooting Errors - Strongly Increased
๐ŸŸฉ CPU Shooting Errors - Reduced
๐ŸŸฉ CPU Shooting Errors - Strongly Reduced

๐ŸŸฉ Default FC26 Authentic Mode Movement Option
๐ŸŸฉ Default FC26 Goalkeeper Option
๐ŸŸฉ Default FC26 Shooting Behaviour Option
๐ŸŸฉ Default Splashscreen Option

๐ŸŸฉ 'Dynamic Positioning' Option
๐ŸŸฉ Easier Tackling Option

๐ŸŸฉ Early Trigger Running Option
๐ŸŸฉ Early Trigger Running Option - Strong

๐ŸŸฉ FC IQ BASE - DEFAULT FC26
๐ŸŸฉ FC IQ BASE - V4

๐ŸŸฉ FC IQ - All CB Roles V4 (More Advanced Up the Pitch)
๐ŸŸฉ FC IQ - Attack Focus Neutral Option
๐ŸŸฉ FC IQ โ€“ All Attacking Midfielders Defend Option
๐ŸŸฉ FC IQ โ€“ All Midfielders Defend Option

๐ŸŸฉ FC IQ - CB Ball Playing Aggressive + CB Wideback Aggressive - Attacking
๐ŸŸฉ FC IQ - Deeplying Playmaker - Come Short Restored
๐ŸŸฉ FC IQ - Default Defender Roles (Read Instructions)
๐ŸŸฉ FC IQ - Default FC26 TU1.4.0 Fullback Roles Only

๐ŸŸฉ FC IQ - Everyone Defends Option (Updated)
๐ŸŸฉ FC IQ โ€“ Everyone Defends V2
๐ŸŸฉ FC IQ โ€“ Everyone Defends V2 (Excluding Advanced Forward Attack Role)
๐ŸŸฉ FC IQ โ€“ Everyone Defends V2 (Excluding ATTACK CF and WG Roles)
๐ŸŸฉ FC IQ โ€“ Everyone Defends V2 (Excluding Target Forward Roles)

๐ŸŸฉ FC IQ โ€“ False Nine Deeper Option
๐ŸŸฉ FC IQ - Falseback Balanced - Attack

๐ŸŸฉ FC IQ - Revert to V4 Fullback Defend + Falseback Defend (More Advanced Up the Pitch)
๐ŸŸฉ FC IQ - Revert to V4 Midfield Roles (More Advanced Up the Pitch)
๐ŸŸฉ FC IQ - WM Wide Support and WM Winger Balanced - Stay Wide Option

๐ŸŸฉ Finesse Shot Curve โ€“ Default
๐ŸŸฉ Finesse Shot Curve โ€“ Increased
๐ŸŸฉ Finesse Shot Curve โ€“ Reduced

๐ŸŸฉ Finesse Shot Errors Only Option - Very Strong
๐ŸŸฉ Finesse Shot Errors Only Option - Strong
๐ŸŸฉ Finesse Shot Errors Only Option - Subtle
๐ŸŸฉ Finesse Shot Errors Only Option - Very Subtle
๐ŸŸฉ Finesse Shot Errors Only Option - Extremely Subtle

๐ŸŸฉ Goalkeeper - Default FC26 Option
๐ŸŸฉ Goalkeeper - Level 1 (Weakest)
๐ŸŸฉ Goalkeeper - Level 2
๐ŸŸฉ Goalkeeper - Level 3 (V6)
๐ŸŸฉ Goalkeeper - Level 4 (Slightly Weaker than Standalone)
๐ŸŸฉ Goalkeeper - Level 6
๐ŸŸฉ Goalkeeper - Level 7
๐ŸŸฉ Goalkeeper - Level 8 (Most Difficult)

๐ŸŸฉ Huge Ball Test Option

๐ŸŸฉ Increased Fatigue Option

๐ŸŸฉ Incisive Pass Option

๐ŸŸฉ Increased Attacking Aggression Option

๐ŸŸฉ Increased Crossing + Lob Speed Option

๐ŸŸฉ Increased CPU Passing Release Option
๐ŸŸฉ Increased CPU Passing Release Option - Strong

๐ŸŸฉ Increased Defensive Reactions Option
๐ŸŸฉ Increased Defensive Reactions Option - Strong

๐ŸŸฉ Increased Dribble Aggression Option

๐ŸŸฉ Increased Dribble Separation Option

๐ŸŸฉ Increased Elite Defender Option
๐ŸŸฉ Increased Elite Defender Option - Strong

๐ŸŸฉ Increased Marking Intensity + Increased Defensive Reactions Option
๐ŸŸฉ Increased Marking Intensity + Increased Defensive Reactions Option - Strong

๐ŸŸฉ Increased Marking Intensity + Increased Elite Defender Option
๐ŸŸฉ Increased Marking Intensity + Increased Elite Defender Option - Strong

๐ŸŸฉ Increased Marking Intensity Option
๐ŸŸฉ Increased Marking Intensity Option โ€“ Strong

๐ŸŸฉ Increased Offside Trap Option

๐ŸŸฉ Increased Trap Errors Option

๐ŸŸฉ Increased Attacking Width Option + Wider CB (On Ball) - Mild
๐ŸŸฉ Increased Attacking Width Option + Wider CB (On Ball) - Moderate
๐ŸŸฉ Increased Attacking Width Option + Wider CB (On Ball) - Strong

๐ŸŸฉ Increased Ball Freedom Option
๐ŸŸฉ Increased Ball Freedom Option - Subtle

๐ŸŸฉ Increased Field Friction Option

๐ŸŸฉ Increased Manual Passing Fluidity Option - Extra Slow
๐ŸŸฉ Increased Manual Passing Fluidity Option - Regular
๐ŸŸฉ Increased Manual Passing Fluidity Option - Slightly Faster
๐ŸŸฉ Increased Manual Passing Fluidity Option - Slightly Slower
๐ŸŸฉ Increased Manual Passing Fluidity Option - Slow

๐ŸŸฉ Injuries Option

๐ŸŸฉ Jockey - Faster Option
๐ŸŸฉ Jockey - Much Faster Option
๐ŸŸฉ Jockey - Much Slower Option
๐ŸŸฉ Jockey - Slightly Faster Option
๐ŸŸฉ Jockey - Slower Option

๐ŸŸฉ Kick-off Option - Authentic Mode

๐ŸŸฉ Looser Marking Near Goal Option

๐ŸŸฉ MIDFIELD PLUS+ OPTION - Defensive Reaction Ability Scaling
๐ŸŸฉ MIDFIELD PLUS+ OPTION - PHYSICAL ALTERNATIVE
๐ŸŸฉ MIDFIELD PLUS+ OPTION - Increased Defensive Reactions
๐ŸŸฉ MIDFIELD PLUS+ OPTION - Pressing Ability Scaling
๐ŸŸฉ MIDFIELD PLUS+ OPTION - Increased Defensive Reactions + Pressing Ability Scaling
๐ŸŸฉ MIDFIELD PLUS+ OPTION - Reduced Marking Intensity

๐ŸŸฉ MIDFIELD PLUS+ OPTION - FC IQ - Deep Lying Playmaker (โ€˜Come Shortโ€™ Restored)
๐ŸŸฉ MIDFIELD PLUS+ OPTION - FC IQ - False Nine Deeper
๐ŸŸฉ MIDFIELD PLUS+ OPTION - FC IQ - Falseback (More Narrow in Possession)
๐ŸŸฉ MIDFIELD PLUS+ OPTION - FC IQ - Falseback Balanced - Attack


๐ŸŸฉ More Blocks Option (V3)

๐ŸŸฉ More Difficult Headers Option (V3)

๐ŸŸฉ More Powerful Clearance Option (V3)

๐ŸŸฉ Neutral Pitch Conditions + Increased Field Friction Option
๐ŸŸฉ Neutral Pitch Conditions Option

๐ŸŸฉ New Defensive Logic Option

๐ŸŸฉ No AutoTackle Option

๐ŸŸฉ Open Lines Option - Strong
๐ŸŸฉ Open Lines Option - Subtle
๐ŸŸฉ Open Lines Option - Very Subtle

๐ŸŸฉ Positioning Alternative Generation 2: More Pressing
๐ŸŸฉ Positioning Alternative Generation 2: Midfield Tweak
๐ŸŸฉ Positioning Alternative Generation 2: Midfield Tweak (More Pressing)
๐ŸŸฉ Positioning Alternative Generation 2: Structured Balance
๐ŸŸฉ Positioning Alternative Generation 2: Structured Balance (More Pressing)
๐ŸŸฉ Positioning Alternative Generation 2: Structured Balance - Narrow Midfield
๐ŸŸฉ Positioning Alternative Generation 2: Structured Balance - Narrow Midfield (More Pressing)
๐ŸŸฉ Positioning Alternative Generation 2: Short Halves Space
๐ŸŸฉ Positioning Alternative Generation 2: Short Halves Space (More Pressing)

๐ŸŸฉ Positioning Alternatives Generation 1 (Multiple bases, over 200+ combinations)

๐ŸŸฉ Pass Speed Isolation Option - Extra Slow
๐ŸŸฉ Pass Speed Isolation Option - Regular
๐ŸŸฉ Pass Speed Isolation Option - Slow

๐ŸŸฉ Pass Speed Option - Slightly Faster
๐ŸŸฉ Pass Speed Option - Slightly Slower
๐ŸŸฉ Pass Speed Option - Slower

๐ŸŸฉ Physicality Option (Experimental)

๐ŸŸฉ Pressing Contrast + Increased Defensive Reactions Option
๐ŸŸฉ Pressing Contrast + Increased Defensive Reactions Option - Strong

๐ŸŸฉ Pressing Contrast + Increased Elite Defender Option
๐ŸŸฉ Pressing Contrast + Increased Elite Defender Option - Strong

๐ŸŸฉ Pressing Contrast + Increased Marking Intensity + Increased Defensive Reactions Option
๐ŸŸฉ Pressing Contrast + Increased Marking Intensity + Increased Defensive Reactions Option - Strong

๐ŸŸฉ Pressing Contrast + Increased Marking Intensity + Increased Elite Defender Option
๐ŸŸฉ Pressing Contrast + Increased Marking Intensity + Increased Elite Defender Option - Strong

๐ŸŸฉ Pressing Contrast + Increased Marking Intensity Option
๐ŸŸฉ Pressing Contrast + Reduced Defensive Reactions Option
๐ŸŸฉ Pressing Contrast Option

๐ŸŸฉ Reduced Fatigue Option - Subtle
๐ŸŸฉ Reduced Fatigue Option - Strong

๐ŸŸฉ Reduced Attacking Width Option
๐ŸŸฉ Reduced Defensive Width Option

๐ŸŸฉ Reduced Defensive Reactions Option

๐ŸŸฉ Reduced Shot Speed Option
๐ŸŸฉ Reduced Shot Speed Option - Strong
๐ŸŸฉ Reduced Shot Speed Option - Subtle

๐ŸŸฉ Reduced Trap Errors Option - Strong
๐ŸŸฉ Reduced Trap Errors Option - Subtle

๐ŸŸฉ Reduced Fatigue Option

๐ŸŸฉ Reduced Passing Assistance Option (Experimental)
๐ŸŸฉ Reduced Passing Errors Option

๐ŸŸฉ Referee Option - Default FC26 (Most Lenient)
๐ŸŸฉ Referee Option - Level 1
๐ŸŸฉ Referee Option - Level 3
๐ŸŸฉ Referee Option - Level 4
๐ŸŸฉ Referee Option - Level 5
๐ŸŸฉ Referee Option - Level 6 (Most Strict)

๐ŸŸฉ Settled Attack Option

๐ŸŸฉ Shooting Errors - Default FC26 Option
๐ŸŸฉ Shooting Errors Option - Strong
๐ŸŸฉ Shooting Errors Option - Subtle
๐ŸŸฉ Shooting Errors Option - Very Subtle

๐ŸŸฉ Shooting Errors - Short Halves Option

๐ŸŸฉ Slower Pass Tempo Option (UPDATED)
๐ŸŸฉ Slower Pass Tempo Option - Strong (UPDATED)

๐ŸŸฉ Tighter Marking Near Goal Option (UPDATED)

๐ŸŸฉ Wider CB (On Ball) Option - Mild
๐ŸŸฉ Wider CB (On Ball) Option - Moderate
๐ŸŸฉ Wider CB (On Ball) Option - Strong
๐ŸŸฉ PLUS MANY, MANY MORE (as I've certainly missed plenty)

//////////

๐Ÿงฉ EASY SETUP โ€” NO EXPERIENCE NEEDED

โœ… Step-by-step guides
โœ… Clear instructions
โœ… Express Notes & Considerations
โœ… Explanations for every option

๐ŸŸฅ IF YOU DONโ€™T READ THE INFORMATION, YOU WILL BE LOST - ESPECIALLY IN V7!!!

๐Ÿ‘‰ Please donโ€™t select your options based purely on the name โ€” this is one of the biggest mistakes I see people making.

There are thorough โ€˜Read Meโ€™ files in EVERY folder. These explain the impact of each option.

๐Ÿ”ฆ REMINDER

Realism is subjective.
There is no single 'best' setup โ€” only what feels right for you.

๐Ÿ“š The first thing you should do when you download my mod is read the following PDFs (in this order):

โœ… WELCOME & MOD BASICS ๐Ÿ“ˆ
โœ… ESSENTIAL SETTINGS โš ๏ธ
โœ… EXPRESS NOTES AND CONSIDERATIONS โšฝ

โžก๏ธ I understand that it can feel like information overload. Thatโ€™s why the documentation is meant to be a reference you return to regularly, not something you read once and expect to remember everything.

โญ Compatibility

โœ… Fully compatible with FIFERโ€™s Realism Mod
๐Ÿ”ต Compatible with any mod that doesnโ€™t use gameplay

Thanks everyone for all of your continued support!

โ€“ Anth

๐Ÿ‘‰Join and download now: https://www.patreon.com/c/anthjames_gameplayoverhaul

#FC26 Realistic Gameplay Mod: ANTH JAMES V7 โš™๏ธ MIDFIELD PLUS+ / OFF-BALL FOCUS / 500+ OPTIONS๐Ÿ’ฅ (YouTube)