August 13, 2025

What's being worked on?

Usually I like to pump out incremental update after incremental update, but unfortunately I can't do that for 1.8.

The reason is that building an entire region requires many interlocking parts that need each other just to be able to launch the game without crashing. I can't add them piece by piece like I have done in the past with test updates until I hit the bare minimum needed to have the workshop functioning on its own legs.

Just so you all aren't kept in the dark, though, here's what's going down:

COMPLETED:

Backend:

  • Completed Workshop quest generation

  • Completed Workshop plot quest generation

  • Completed Workshop quest types

  • Completed Workshop goal IDs

  • Completed Workshop quest selection layout

  • Completed Workshop town event placeholders

  • Completed Workshop curio and prop IDs

  • Set up Actor DoTs for new enemies

Visual:

  • Added the Workshop to the quest select screen's background

  • Created scrolling background tiles for the Workshop

  • Created a door for the Workshop

  • Added the corrupted form of the Workshop to the quest select screen's background

  • Created design documents for: Maiden, Marionette, Weaver, Specter, Portalgeist, Puppetmaster

  • Completed artwork and animation for Maiden

  • Completed artwork and animation for Maiden_full

  • Completed artwork and animation for Marionette

  • Completed artwork and animation for Marionette_full

  • Completed artwork and animation for Weaver

  • Completed artwork and animation for Spectre

  • Completed ActorDoT art for Spectre

  • Completed artwork and animation for Portalgeist

  • Completed artwork and animation for Portalgeist_full

IN-PROGRESS:

Backend:

  • Statblocks, skills, art file, and IDs for Maiden

  • Statblocks, skills, art file, and IDs for Maiden_full

  • Statblocks, skills, art file, and IDs for Marionette

  • Statblocks, skills, art file, and IDs for Marionette_full

  • Statblocks, skills, art file, and IDs for Weaver

  • Statblocks, skills, art file, and IDs for Spectre

  • Statblocks, skills, art file, and IDs for Portalgeist

  • Statblocks, skills, art file, and IDs for Portalgeist_full

  • In-battle AI for Maiden + Maiden_full

  • In-battle AI for Marionette + Marionette_full

  • In-battle AI for Weaver

  • In-battle AI for Spectre

  • In-battle AI for Portalgeist + Portalgeist_full

Visual:

  • Artwork and animation for Puppetmaster

  • Artwork and animation for Puppetmaster_broken

  • Artwork and animation for Puppetmaster Curio

  • Room art for Workshop's rooms

NOT YET STARTED:

  • Final mash setup for all Workshop dungeons

  • Map layout for the introductory Workshop quest

  • Statblocks, skills, art file, and IDs for Puppetmaster

  • Statblocks, skills, art file, and IDs for Puppetmaster_broken

  • Other props and curios throughout the Workshop

  • Audio for every creature listed above and the ones not made yet

  • Design Document for Enemy # 6

  • Design Document for Boss # 1

  • Design Document for Boss # 2

Lots has been done, lots is ongoing, and there's lots to go!

Please stay tuned and keep watching this space!

Kindly,
Ancestress

Comments (5)

S
Smiling_Imp 路 August 14, 2025

馃憣

R
Rubber Ducky 路 August 13, 2025

I鈥檓 very excited to see what the two bosses for the Workshop are, and the lore that may lie behind them

M
Martin Johansen 路 August 13, 2025

Looking forward to see the results of this :) Is there a rough time estimate for when this will be releasing or is it to uncertain for now?

L
Lustiest Lair: Expanded 路 August 13, 2025

I don't like to put pressure on artists and myself, for fear that one of us might lose our joy for this work. LL:E has always and will always work on a 'when it's done it's done' schedule :)

I
IsaacNilo 路 August 13, 2025

Awesome, keep it up! Can鈥檛 wait to see what he come up with